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4th Division Captain- Doku Akuihaku by AngelicHeresy
4th Division Captain- Doku Akuihaku
Originally from the photo I posted months ago about my version of the Gotei 13 from Bleach.
After a lot of inquiries about the characters, I decided to just give them full profiles, which led to make giving each of them their own photo. I wanted it to be them in action so you can get an idea of who they are and what their powers are like. 

So I clearly am not sticking to that "revealing a captain everyday until Christmas" thing only because this week has been insane for me and I haven't been home to draw so....sorry. I was surprised how much I ended up liking this photo because while I was sketching it, I didn't think it would turn out well but I actually like it.

I kept going back and forth with his powers. At first he could summon an acidic mist with the Bankai having like giant phantom beasts in it but that felt kind of boring and generic to me so I went back to the drawing board. I knew it had to have a sweet smelling mist/fog of some kind because I had based so much of his look on plague doctors which lead to me thinking about who Doku is as a person and powers that would match it and I finally found something I'm happy with. Like with Leila, the 'sword' he's holding is his Shikai but the attack he's using can only be done in Bankai but I needed something visual and I wanted you to see what his Shikai looks like.
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(I'm really bad at histories but I'll try and do them asap lol)

Name- Doku Akuihaku

Name Meaning- “Poisonous”; “Evil Doctor”

Race- Soul

Age- Appears to be in his early 40s

Birthday- November 23

Gender- Male

Height- 6’4”

Weight- 210 lbs.

Hair- Blonde

Eyes- Gray

Orientation- Heterosexual

 

Affiliation- Gotei 13, Soul Society, (formerly) The Shinigami Research Institute

Profession- Shinigami

Position- Captain of the 4th Division

Previous Position- Captain of the 12th Division, 4th President of the Shinigami Research Institute

Division- 4th Division

Previous Division- 12th Division

Partner- Mariko Takeda

Previous Partner- Hiroshi Akira

Base of Operations- Seireitei, Soul Society

 

Appearance- Doku is a tall man with pale skin. He wears the standard Shinigami uniform with the white Captain’s haori, and white tabi with sandals. His most distinct feature is the seventeenth century plague doctor mask he always wears. He also always wears latex medical gloves and a brown hat.

    Under his mask, Doku is a reasonably attractive middle-aged man with blonde hair and gray eyes. He has a mustache and goatee in a dark shade of blonde than his short, light blonde hair.

    Before he was a captain, Doku was always seen with a medical mask over his mouth and after the first few years of his promotion, he wore a gas mask.

 

Personality- Doku is a researcher, personifying the stereotype of the mad scientist and he is displayed as sadistic and cruel. He sees everyone and everything not as a living being, but as an object to be researched. He has a curiosity for the inner workings of the human (and Shinigami) body and how much pain he can inflict on them and how they’re affected. He is willing to use this curious nature to perform unorthodox and highly unethical procedures on people just to see how they tick.

            Unlike many scientists who strive for perfection, Doku’s experiments seem to be derived from his need to create an entirely new species. This causes him to attach the body parts of animals and robotics to his subjects and monitor their activity. Because of his extraordinary skill with healing Kido, he’s able to keep his subjects alive longer than they should to monitor them for long periods of time.

            Despite his immunity to the pain of others, Doku seems to be terrified of getting hurt himself. He’s also extremely agoraphobic, covering himself everyday in an extremely thin layer of plastic film to keep germs from getting him. He’s always seen wearing gloves and a mask of some sort as he believes the very air is poisonous to him, even though he has immunity to all poisons. If one were to remove his mask or puncture it, he becomes slightly unstable and mentally unhinged. When this happens, he becomes a different person; he becomes erratic and no longer cares about pain or germs.

            In battle, Doku likes to toy with his opponent, torturing them little by little until they can hardly stand. Like most thing in life, he sees this as an experiment in how his powers and poisons work on others, drawing the battle out longer than it needs to be. He uses this opportunity to mix different variations of his poisons to create new diseases. Before engaging, though, he will make extensive research on his possible opponents to tilt the chance of winning in his favor, reducing his chances of getting hurt. This is also so he can have comparative results before and after the battle.

            Many of the other captains distrust him because he’s not above attempting to use them in his experiments.

 

Equipment-

4th Division Medical Pack: As a member of the 4th Division, Doku possesses remarkable healing powers. Like most members of his division, he often carries around a 4th Division medical pack on his back. Presumably, it contains medical supplies, including a salve, bandages, and rejuvenation pills. One of the known items in this pack is Shinten, a green liquid which can knock out anyone with weak spiritual power with one drop. It is presumably for use as an anesthetic. He is also known to carry a type of large pill with a skull symbol, which is a supplement exclusive to the 4th Division that restores stamina.

 

Poisons & Ailments- Doku keeps vials on him filled with a variety of fast acting poisons and ailments. A single vial has the power to do things from inducing bloody vomit to killing his opponent instantly. Doku has trained his body to withstand these things so his illnesses are completely ineffective to him.

 

Powers & Abilities

Master Healer: Doku is the best healer known in the Soul Society and has become the most knowledgeable on health related matters in all of Soul Society. He is known to be highly proficient in conventional healing techniques and herbal healing as well. His skill is not just powerful but efficient as he’s able to heal wounds quicker than it would take a normal healer. He is also able to heal more than just Shinigami. He has developed an “anti-healing” spell which can reopen any wound inflicted on his enemies even if they’re hundreds of years old.

 

Kidō Master: Although not as experienced as someone like Monzaemon, Doku has advanced knowledge of Kidō and the flow of spiritual energy. Doku is well-versed in a variety of Kidō, highly masterful in healing Kidō and is able to easily use high-level Hadō and Bakudō spells without incantation.

 

Master Swordsman: Even though swordplay isn’t his strongest in expertise, Doku is very proficient in swordsmanship.

 

Shunpo Practitioner: Doku is proficient enough in this skill to be as fast as the average captain.

 

Hakuda Master: Because he finds himself unarmed quite often, Doku has mastered the art of hand-to-hand combat. He is proficient enough in Hakuda to deflect a sword swing using the back of her free hand to create openings for attacks, and counterattack in a matter of seconds. His skill in Hakuda is especially geared towards knowing his opponents pressure points. Using this technique, he can completely immobilize his enemy or hit a point that causes excruciating pain, or even death.

 

Immense Spiritual Power: As one of the oldest Captains in the Gotei 13 and therefore one of the most experienced, Doku has a tremendous amount of spiritual power. His Reiatsu is violet.

 

Keen Intellect: Along with his general skill of healing, he is able to detect the smallest details in his patients at a glance. This aids him in his healing. He can detect anomalies and problems lesser healers would not. He is also a keen analyst with great attention to detail, able to quickly determine how to counteract any ailments a person may have. His powers of perception are so great, he can deduce how many attacks (and where to place them) is needed to kill his opponent.

 

Master Scientist/Inventor: As the former head of the Shinigami Research Institute, Doku is a talented inventor and scientist, having created a number of devices and techniques to aid him in battle.

 

Master Chemist: Being the former head of the Research and Development Institute, Doku is an adept chemist. Now that his skills lie in the medical field, he now uses his chemistry skills for biological purposes, specifically in altering poisons and diseases to suit his needs.

 

Zanpakuto-

Kaorugou (“Fragrant Karma”): In its sealed state, it resembles an average nodashi. The hilt is dark red and it has a rectangular tsuba.

Shikai: Its Shikai command is Bleed (“Shukketsu”). The sword shimmers slightly and lets off a cloud of red mist before it morphs into a rather large syringe, relatively the same size as its unreleased state. The stopper and the base are fused and are used like a hilt and guard and the needle part is extremely long. Despite the fact that the blade is now a needle, it can still cut like a sword.

    Shikai Special Ability: Kaorugou releases a red mist when first activate that when inhaled by the enemy, creates an intricate illusion. The mist itself smells very pretty and sweet so to the enemy, the smell is rather fragrant. Nothing changes while the illusion in place except that every time the enemy tries to attack Doku, the damage that’s supposed to be inflicted on Doku is instead given to the enemy. In essence, the enemy attacks himself. The only real drawback to this power is that if the enemy uses an attack that creates a wide radius of attack, Doku is still affected by this. This part of his attack only works on one enemy at a time.

                The main aspect of Kaorugou is that every time the enemy damages himself, the gauge along the syringe fills with red liquid. The more damage he takes, the quicker the gauge will fill. When the gauge is completely full, Doku can either attack the enemy or use his Bankai. He cannot use his Bankai unless the gauge is full.

         · Shinku Ketsuekiken (“Crimson Blood Blade”): This technique fires particularly strong and destructive crimson-colored, crescent shaped energy blasts. The energy flows out of the blade and fires in the arc of the sword's swing. If the enemy is particularly far away, the blast grows the longer the distance, increasing its power as it goes. Doku can use this technique repeatedly as long as the gauge still has liquid in it. 

Bankai: Akugou: Amai Jisatsu(“Bad Karma: Sweet Suicide”): After Kaorugou’s blade gauge is full, Doku is now capable of using his Bankai. After it’s released, Kaorugou morphs back into a sword but the blade is now red. Doku then slowly stabs himself in the chest with his sword but instead of being damaged by this, the sword is absorbed into his body. While it appears to the observer that Doku is defenseless, this is not the case.

    Bankai Special Ability: When Akugou: Seikon Jisatsu is activated, the sword becomes assimilated to Doku’s blood, essentially turning him into a living weapon. He can now use his blood as a weapon. Doku can will the blood out (which is painful) or he can use it after an enemies attack (which is also painful) so regardless, he will experience pain. Doku can control the density of the blood, making it extremely hard and sharp but coupled with the fact that the blood contains extremely small bits of his sword, every attack has cutting power. Doku, though, is still using his blood so his Bankai is dependant on the amount of blood he uses. His Bankai does increase his rate of blood production so he can generally use his attacks multiple times without any ill effects. After his Bankai is deactivated, he begins to show signs of extreme blood lose and must take time to recover.

    · Akaeda Gunbi (“Bloody Limb Armaments”): This technique allows Doku to create a variety of weapons using his own blood.

           o Akaeda Gunbi: Ketsuekiken (“Blood Blade”): His most used technique. This technique allows Doku to create a sword out of his body. The sword is an exact replica of Akugou’s unreleased state. Ketsuekiken also allows Doku to use Shinku Ketsuekiken.

           o Akaeda Gunbi: Ketsuekiudeken (“Bloody Arm Blade”): Another version of Ketsuekiken which covers Doku’s arm in blood, turning it into a giant blade. (Pictured)

           o Akaeda Gunbi: Tsume no Chishio  (“Claws of Blood”): Blood covers Doku’s hands, creating claws of blood. He can cut and slash with them, lengthen to impale his enemy, or release them in concentrated slashes, similar to Ketsuekiken but on a smaller scale. He can also fire them from his fingertips like arrows.

            o Akaeda Gunbi: Shinku Hoippu (“Crimson Whip”): Creates a whip of blood from Doku’s index and middle finger. The whip is strong enough to cut through steel but can also be used to grab and grapple.

            o Akaeda Gunbi: Ketsuekiyari (“Blood Spear”): This attack summons a long spear of blood. 

    · Seikon Chikoutetsu (“Stigmata Blood Armor”): Doku’s strongest attack, but also the one that’s most dangerous for him to use. This technique completely covers Doku in an armor of blood. He can still control the armor as if it was liquid but it’s extremely hard and durable. With this armor, Doku can use every single one of his previous attacks, plus the armor allows him to bulk up the armor for strength, cause spikes to erupt for extra protection, or condense it all into a single attack. The danger with this attack lies in its continuous use of a large amount of blood so prolonged use of this technique can kill Doku.             

             o Chi no Ame (“Rain of Blood”): Doku executes numerous rapid fire slashes against the enemy, each time injecting his opponent with his own blood. After a sufficient amount of blood has been inserted into his enemy, Doku commands it to separate, causing his enemy to explode from the inside out.

 

          Spirit- Kaorugou’s physical manifestation is rather frightening to those who aren’t used to it. She takes the form of a rather tall skeleton. She wears the outfit and hat of a nurse. Her white and pink uniform is smeared in blood but is otherwise pristine. The most noticeable feature though is the swords, needles, and scalpels sticking out of her back like a pin cushion. The only one whose hilt can be seen from the front is the one sticking out of her chest which is a replica of her unreleased sword form that she pulls out to fight with.

            Kaorugou is very different from Doku. She’s kind, loving, and warm, willing to do anything to help those in need. She genuinely cares for everyone…unless you get on her bad side. If you were to hurt Kaorugou or someone she cares for, she is vicious and ruthless. Fortunately this side of her is rarely seen.

 

            Inner World- The Inner World where Kaorugou lives is a massive abandoned hospital. When Doku arrives, it’s always by elevator. There are upturned beds in the hallways, broken windows, doors falling off the hinges, and medical equipment strewn across the floor. There is blood spatter everywhere and bloody handprints on the wall. A thick, red, sweet-smelling mist hovers along the floor, making everything look rather ominous. Despite the seemingly dark appearance of the hospital, it does appear to be light outside so the whole place is lit by natural means. Despite this, it’s always raining blood outside.

    Kaorugou can usually be found wandering the hallways, checking the charts of patient’s long since dead. She seems to be unaware that she’s the only one in the hospital. When Doku enters this world, he can see through the mist so finding Kaorugou is never a problem for him and even though all the doors work (with the exception of the front door), no matter what floor Doku goes to, it’s always the same floor- 13.

 

History- TBD 

Trivia-

  • Doku’s themes are based on him as a medical professional. He wears a Plague Doctor mask, his Shikai is a syringe, and his Zanpakuto’s spirit is a nurse.
  • Kaorugou’s appearance is loosely based on Eliza Faust from Shaman King.
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3rd Division Captain- Monzaemon Sugimori by AngelicHeresy
3rd Division Captain- Monzaemon Sugimori
For the third day of Christmas your true love gave to you....Monzaemon!
Originally from the photo I posted months ago about my version of the Gotei 13 from Bleach.
After a lot of inquiries about the characters, I decided to just give them full profiles, which led to make giving each of them their own photo. I wanted it to be them in action so you can get an idea of who they are and what their powers are like. 

Drawing puppets is harder than you think! When designing Monzie's uniform, I mixed elements of bunraku performers and the uniform worn by the Kido Crops which looks surprisingly similar. I also added the symbol to his haori as an ode as well as pointed the top of his headpiece which both makes it look more like a bunraku uniform and matches the shape of the Kido Corps symbol. Since the third division didn't have a skill, I decided to connect it with the Kido Corps. I specifically chose the third because many of its members are known to be Kido masters.
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(I'm really bad at histories but I'll try and do them asap lol)

Name- Monzaemon Sugimori

Name Meaning- “Protect Left Gate”; “Cedar Forest”

Race- Soul

Age- Appears to be in his mid 40s

Birthday- January 6

Gender- Male

Height- 6’ 1

Weight- 160 lbs.

Hair- Light Brown

Eyes- Brown

Orientation- Heterosexual

 

Affiliation- Gotei 13, Soul Society, Kidō Corps

Profession- Shinigami

Position- Captain of the 3rd Division, Kidō Corps Commander, Grand Kidō Chief

Division- 3rd Division

Partner- Kankuro Chikamatsu

Base of Operations- Seireitei, Soul Society

 

Appearance- Monzaemon’s appearance is one of the Soul Society’s greatest mysteries. Few have seen what lies beneath the hollow eyes of his puppets. Monzaemon wears the standard uniform of the Kido Corps with his captain’s haori over it but the haori also has the Kido Corps symbol on either breast. In keeping with their secretive nature, the Kidō Corp standard uniform includes face-coverings and a headpiece. Other than that the uniform consists of a black garment made up of a tunic and pants that are gathered at the forearms and calves. On his feet, he wears the standard Shinigami uniform of sandals with white tabi.

Underneath the mask, Monzaemon is a fairly, ruggedly attractive mid-aged man with a beard and mustache, brown hair and eyes, light skin, and high cheekbones. He has a scar across his right eyebrow. He has shoulder length hair that is styled in a ponytail that’s braided along his scalp. Monzaemon also has a few wrinkles as a result of age.
 

Personality- Monzaemon is a very mysterious man but with his heavy use of sarcasm and condescending politeness, make it very difficult to discern his thoughts. Many find his demeanor and appearance rather unsettling as he usually allows his puppets to speak for him even when they’re in the same room. He rarely speaks but when he does, it’s usually laced in fake niceness which can be easily detected by even the most oblivious person. When he does speak to someone himself, he rarely looks them in the eyes, making his words seem distrustful and dismissive.

            He also has a habit of taunting his enemies, even when he was not fighting, and he also displays a somewhat arrogant demeanor, believing himself invincible with his Shikai in hand. He finds most things boring and unamusing, especially battle. Since he never really experiences the thrill of battle and allows his puppets to fight for him, he doesn’t really see the point. He respects his duties as a captain though and will fight for the Soul Society but he gets no real thrill out of it like the others.

            Despite his aloofness, Monzaemon is extremely intelligent and should never be underestimated. He can be very charming and manipulative if the situation calls for it but he can usually never be bothered to do so. He also tends to speak about himself in the third person.

 

Powers & Abilities

Master Swordsman: While hating the concept of having to engage in a physical fight himself, Monzaemon is presumably one of the most proficient swordsmen in all of Soul Society, as he is able to hold his own against opponents who are physically stronger than he is. When he does fight with a sword, he chooses to attack swiftly in an attempt to end the fight as soon as possible.

 

Kidō Master: As the captain of Soul Society's Kidō Corps, Monzaemon is extremely skilled in this regard. He has demonstrated the ability to use various high-level Kidō at full power with complete control without incantation. He has also shown very extensive knowledge of forbidden techniques such as time and space manipulation and he has also demonstrated highly proficient skill in healing Kidō. Monzaemon has refined his Kidō skills even further, allowing him to create new spells unknown to any other Shinigami.

 

Keen Intellect: Monzaemon has shown to be a very intelligent man. As the captain of the Kidō Corps, he has advanced knowledge and understanding towards the flow of spiritual energy.

 

Shunpo Master: As a captain, Monzaemon is exceptional in the art of Shunpo. Although not as fast as someone like Leila, he is able to outrun even the fastest of Shinigami.

 

Immense Spiritual Power: As a master of Kido, Monzaemon possesses tremendous spiritual power. He is said to possess Reiatsu unmatched by their peers (other than the Captain-Commander). This skill is extremely helpful in battle where he must maintain precise control over his Zanpakuto’s abilities while still having enough Reiatsu to defend himself. His Reiatsu is dark blue.

 

Enhanced Durability: Monzaemon has shown himself to be very durable, even by Shinigami standards.

 

Master Strategist & Tactician: Because of the dynamics of his Zanpakuto abilities, being able to deduce the actions of his opponent and counteract them with the actions of his puppets and himself, is a valuable asset. He is able to predict where his enemy is and place his puppets in a position that’s most advantageous to him.

 

Zanpakuto-
Ningyōzukai (“Puppeteer”): In its sealed state, it resembles 3 different swords- a nodachi, a katana, and a wakizashi., each with a hexagonal tsuba and light blue hilts. His swords are unique in that even though they are one spirit, it exists in 3.

Shikai: Its Shikai command is Perform and Take A Bow (“Jikkō shite, yumi o toru”). In order for him to designate which sword he’s addressing, he must unsheathe it first. After the blade is unsheathed and released, it turns black and begins to melt. After the sword has completely liquefied, a being begins to emerge from the puddle.

Shikai Special Ability: Ningyozukai gives Monzaemon the ability to summon one of three puppets and control their actions. Using his reiatsu, he is able to allow the puppets to do his bidding. Controlling the puppets actions doesn’t require much reiatsu to do but in battle, the amount of energy needed to allow the puppet to fight, though, is draining. This is why he chooses to only summon one at a time since maintaining all three is very taxing but he can summon all three if he wanted to. Even though they aren’t controlled using strings, Monzaemon twists and contorts his fingers as if he were pulling their strings. Each of his three puppets serves a specific function:
    · Omozukai (“Main Trainer”) is the puppet he uses the most to attack the enemy. This puppet is equipped with countless blades and knives that it uses to rip the enemy to pieces. This puppet is not very strong but is exceptionally fast. It’s sealed within the wakizashi and it resembles a tall, crimson haired male in a standard Shinigami uniform. He carries a machete on his back and a version of his sealed sword on either hip. (Pictured)

    · Hidarizukai (“Left Trainer”) is the puppet used for defense. With its large, armored body and its exceptional strength and durability, this puppet is best against a strong opponent. Monzaemon can also wear this puppet like armor. It’s sealed within the katana and it’s a giant (8’) suit of samurai armor which carries a spiked kanabo club. (Pictured)

    · Ashizukai (“Feet Trainer”) is the puppet used for long-range fighting.  With its flexible, coiled body, Ashizukai’s limbs and body is equipped with springs that allow for it to attack from a distance. Another distinct quality of this puppet is the fact that its weapons are covered in a poison that attacks the enemy’s pain receptors, heightening the pain of any wound inflicted on it. The poison is so powerful, its effects are instant when it enters the bloodstream. It’s sealed within the nodashi and resembles a small, black haired, dreadlocked girl in a modified Shinigami uniform. Her limbs look as if they’re wrapped in bandages but really, these are there to disguise her springs. Her “dreads” are actually black cables which carry electrical currents. (Pictured)

Body Replacement: Monzaemon can switch locations with any of his puppets instantaneously. This is especially useful since Monzaemon usually stays at his division’s headquarters while Omozukai represents him elsewhere. In battle, he’s able to use this ability to catch his opponent off-guard and confuse their senses.

Communication: Monzaemon can see, hear, and speak through his puppets, allowing him to perform long range communication. 

  • Waza-ichi: Omozukai no odori (“Act 1: Omozukai’s Dance”): This attack is specific to Omozukai. By releasing every blade on his body and attacks the enemy in rapid spins, slices, and cuts.
  • Waza-ni: Hidarizukai no seika (“Act 2: Hidarizukai’s Chant”): This attack is specific to Hidarizukai. Monzaemon pushes a large amount of reiatsu into Hidarizukai’s fists. With this power, he can either release it as a blast, as a slash through his blade, or use it to strengthen his punches. (Pictured)
  • Waza-kouki: Ashizukai no ongaku (“Final Act: Ashizukai’s Music”): This attack is specific to Ashizukai. Ashizukai detaches its entire body and begins spinning. The pieces then become airborne as the puppet releases thousands of poison tipped needles at the enemy.
  • Watashi Wa Ima no Shōdesu (“I am now the show”): This technique allows Monzaemon to completely transfer his consciousness into one of his puppets. This gives him an advantage as he can fight without feeling the pain of a body and he can put all of his concentration into the fight and not controlling the puppet. This technique has drawbacks though. It’s unknown what would happen if his puppets were destroyed while he’s in them but it’s theorized it would damage his psyche. Also when he enters one of his puppets, his physical body is left unprotected. Monzaemon can split his spirit into two puppets but this messes with his control and confuses him a little. In order to do this attack, he must be holding the swords of the puppets he wants to enter.


Bankai:
 Ankō-ru no Ningyozukai (“Ningyozukai’s Encore”). When released, any summoned puppet melts as Monzaemon holds the other 2 swords out and they too melt. After all 3 have become a puddle, they merge into one large puddle and an enormous figure emerges. This puppet is a puppet version of the spirit of Ningyozukai. It has properties of each of the puppets and is rather large (roughly 10 feet tall).                    

    Bankai Special Ability: This puppet combines the best of each puppet- Omozukai’s skill with a blade, Hidarizukai’s defense capabilities, and with its enormous size, it can attack from afar like Ashizukai. In this form, parts of Ningyozukai is armored for added durability as it wields the blades of its sealed form with the katana sheathed on the left, the nodashi on the right, and the wakizashi being it’s main weapon. Like its previous forms, it has several different traps and blades hidden within its body, allowing it to perform the same attacks, but stronger.

          Spirit- Ningyozukai is as much a mystery as his owner. He wears the black robes and black hood of a bunraku trainer. These robes consist of a knee-length jacket, whose sleeves are tied at the wrist, and the waist, baggy black pants tied at the ankle, black tabi, and gloves. The hood consists of a cap that gives Ningyozukai the illusion of having cat ears and a veil, leaving only his eyes visible. His swords are tucked into the belt of his robe.

            Ningyozukai himself is actually a puppet so when he walks, his movements are jerky and erratic. This handicap is not seen when he fights as he’s instantly able to move smoothly. Whenever he uses his Shikai or Bankai, he can choose whether he wants the technique to alter his own body or summon separate puppets. He also speaks in a monotone, canned voice.

            Ningyozukai is rather quiet and unassuming, preferring to stay in the background and silently watch those around him. His observations allow him to carefully form intricate profiles on people. Other than that, he appears to be nice and giving but also a calm, level-headed individual who’s always the voice of reason. He is very respectful toward and subservient to Monzaemon, preferring to call him ‘Master’ out of respect and referring to others as ‘Sir’ or ‘Lady’.

 

            Inner World- Ningyozukai’s Inner World resembles that of a theater. The large theater consists of a wooden stage, the main audience, and the balcony. The theater itself is completely empty and all the doors and windows are fake so anyone entering this world is trapped in the theater. The lights of the main audience are dimmed but not out completely while the stage is nearly dark, save for a spotlight in the foreground and dimmed lights in the background. Ningyozukai can be found sitting in the spotlight, the bodies of his Shikai positioned onstage but empty. The scene going on onstage changes depending on Monzaemon’s mood and emotional/mental state.

 

History- TBD

 

Trivia-

  • The name Monzaemon Sugimori is a combination of Chikamatsu Monzaemon and his stage name Sugimori Nobumori who was a famous writer of Puppet Theater.
Monzaemon’s role in the Kidō Corps and his connection to puppetry is connected in the fact that he’s never seen. The Kidō Corps is known for their secrecy and the anonymous nature of their uniforms similar to the anonymity the performers of Puppet Theater must have.
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2nd Division Captain- Leila Qamar by AngelicHeresy
2nd Division Captain- Leila Qamar
For the second day of Christmas your true love gave to you....Leila!
Originally from the photo I posted months ago about my version of the Gotei 13 from Bleach.
After a lot of inquiries about the characters, I decided to just give them full profiles, which led to make giving each of them their own photo. I wanted it to be them in action so you can get an idea of who they are and what their powers are like. 

This is actually the second version of this photo as the first one just didn't come out the way I wanted but I really like how this one turned out. I removed the bandages from around her head and eye because Ii felt they would hinder her on missions. Also as an assassin, she doesn't wear her jewelry on missions, she's covered in her bandages. Something to note is that one of the attacks I chose to depict her using (Koushoku) is actually an attack she can only use in Bankai but I took artistic liberties including the fact that when she summons her clones, they look like they do in the photo for a couple of seconds before making themselves look just like Leila but I thought they looked cooler as shadows.

A little backstory- When deciding what her powers were, I thought of her as a black ops assassin which made me think of ninjas. Then I decided to mix her egyptian imagery with ninja-like aspects to get her visuals on point. Then I tried to think of powers that would be useful for a ninja assassin to have and I thought of invisibility, silence, and teleportation which led to shadow control. Finally, I researched egyptian darkness gods and the rest is history. The decision to make her a Shihoin is something I still struggle with because I feel like everyone has a Shihoin OC so that may change.
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(I'm really bad at histories but I'll try and do them asap lol)

Name- Leila Qamar

Name Meaning- “Night”; “Moon”

Race- Soul

Age- Appears to be in her mid 20s

Birthday- June 19

Gender- Female

Height- 5’3”

Weight- 100 lbs.

Hair- Dark Brown

Eyes- Gold

Orientation- Heterosexual

 

Affiliation- Gotei 13, Soul Society, Onmitsukidō, Shihoin Clan

Profession- Shinigami

Position- Captain of the 2nd Division, Commander-in-Chief of the Onmitsukidō, Corps Commander of the Executive Militia Corp 

Division- 2nd Division

Partner- Hana Kenichi

Base of Operations- Seireitei, Soul Society

 

Appearance- Leila is a relatively petite woman with gold eyes and brown hair. Her hair is worn shoulder-length with a strong bang which covers her forehead. She wears a traditional Shinigami captain's uniform with a sleeveless haori, a gold belt around her waist, decorated with jewels and a scarab beetle clasp, and a white and gold loincloth. Underneath her standard Shinigami captain's uniform, Leila wears white bandages wrapped around her body. These bandages cover her mouth and moves down to cover her whole body. Leila has gold cuff bracelets on each wrist and snake wristlets on her wrists and hands. Simple gold rings adorn her fingers, and she wears a gold diadem. Leila also wear a large and ornate gold and jewel neckpiece, and has thick black eye makeup on.

When Leila was first promoted to captain, she wore the standard uniform of the commander-in-chief of the Onmitsukidō, which has no sleeves and doesn't cover the back but she has since stopped wearing it.

 

Personality- Leila is quiet, staunchly loyal, firm, and unbending in her beliefs. She is a hard worker, takes a strong moral stance, and is generally reserved and truly not arrogant. She pretty much ignores everyone, unless it’s in her duties not to do so, preferring to spend time alone. It’s because of her introverted qualities and blunt way of speaking that many believe her to be a lot meaner than she really is. Seeing most situations as black and white, Leila is a firm believer in law and order.

            Leila recognizes the way people view her and although she doesn’t care, she sees the comfort everyone has with Captain-Commander Forseti and tries her hand at being nicer. This leads to her attempting to make jokes but because of her pragmatic personality and dry demeanor, many find her jokes awkward and uncomfortable. She highly respects Freyja, almost to the point of adulation which is why she will willingly do whatever she’s told to do. This respect goes so far, she will kill anyone who even insults the Captain-Commander.

            Leila is a person of incredible resolve, not hesitating to do whatever it takes to complete a mission and defeat her enemy. Very rarely will she show signs of desperation or emotion on the battlefield and maintains a collected demeanor even when she’s severely injured.

 

Powers & Abilities

Shunpo Master: As the leader of the Onmitsukidō, she is highly proficient in Shunpo. She actively uses her mastery of Shunpo techniques, and is highly proficient in evasion in close quarters, as well as from a distance, thus making hitting her almost impossible for all but the most advanced combatant especially when coupled with her ability to move in and out of shadows. Her movements are so fast that few would be likely to see an attack by her take place. She is so fast, she can keep up with Freya Forseti, the Captain Commander.

 

Hakuda Master: As the leader of the Onmitsukidō, Leila is required to be highly proficient in hand-to-hand combat, which she had been training in ever since she first joined the Onmitsukidō. She is likely the most proficient hand-to-hand combatant in all of Soul Society, being able to fight evenly with, and gain the upper hand against ant opponent. She is also proficient in counterattacking. Her attacks have great speed and agility, leaving little time to counterattack. Additionally, it has proven difficult to actively lay a hand on her unless she allows it.

 

Master Swordsman: Leila is masterful in swordsmanship, usually only employing her Zanpakutō when she’s close enough to use it.  Because her weapon cannot be easily disguised, she rarely uses it in assassination missions but she is adept enough to hold her own in battle, even against someone stronger than her.

 

Kidō Expert: As captain of the 2nd Division and the Commander-in-Chief of the Onmitsukidō, Leila is well versed in art of Kidō, though she prefers to use hand-to-hand fighting techniques. She is experienced enough to mix it with other hand-to-hand combat techniques.

 

Master Assassin: As the Commander-in-Chief of the Onmitsukidō, Leila is one of the foremost masters in the art of assassination. She is known to be skillful in staying hidden. Using her Shikai and Shunpo, she has disabled opponents without them being able to see her. She has also been trained in all the disciplines of the punishment force, including poison. Because of this, over the years she has developed a resistance to nearly every poison there is, even poisons created by Zanpakutos such as Doku’s.

 

Master Strategist & Tactician: As Commander of the Secret Mobile Corps and captain of the 2nd Division, Leila has shown herself to be a capable leader. She has repeatedly proven herself to be insightful and crafty, capable of quickly understanding any situation that presents itself and adjusting to it effectively. She has also shown an innate skill to determine what actions should be taken in battle. The tactics she employs are based on torture and confusion.

 

Great Spiritual Power: As the Captain of the 2nd Division, she boasts a great amount of spiritual energy. Her Reiatsu is golden-yellow.

 

Masterful Reiatsu Control: Due to her position within the Onmitsukidō, Leila is trained in the mastery of hiding her spiritual presence from detection, allowing her to sneak up on any opponent and dispatch them undetected.

 

Enhanced Strength: Despite her petite frame, Leila is strong enough to take on bigger opponents. Although her strength is not enhanced enough to do substantial damage, she is adept at countering her opponents strength by using it against them.

 

Enhanced Durability: Leila is highly durable, able to withstand being kicked into buildings with enough force to go through walls and bring whole sections down on top of her while sustaining no apparent injuries.

 

Zanpakuto-

Apophis (Greek- “Snake God of Darkness”): In its sealed state, it resembles an average katana with an oval shaped tsuba. It has a yellow hilt and dangling from the end of the hilt is a small cartouche inscribed with Apophis’ name in hieroglyphs.  

Shikai: Its Shikai command is Sin (“Zaigou”). Shadows cover the sword and as they dissipate, the sword is now in the form of an Egyptian khopesh. The blade is gold with the cutting edge, which is on the outside edge of the curve, is made of electrum.

    Shikai Special AbilityShadow Manipulation: Apophis is a shadow elemental Zanpakuto which allows its user to control shadows and darkness. In its Shikai form, Apophis can only use shadows which already exist which mean that if an enemy can somehow wipe the area of darkness, the ability is useless. The instant it’s released, Apophis’ automatic ability is its power to attack someone’s shadow, inflicting corresponding damage on its owner. Using this ability, it can also pin a person’s shadow to a certain place, immobilizing them.

    · Gouyoku (“Greed”): Leila uses her own shadow to create clones of herself. For as beneficial as this power sounds, the shadows are still a part of her so any damage her doppelgangers sustain, she feels. Albeit on a much less intense way. (Pictured)

    · Bushou (“Sloth”): Apophis allows Leila to use shadows to move from one place to another. Being an assassin, this is her most used ability as she can silently slip from her targets shadow, kill them, and disappear again. (Pictured)

    · Doki (“Wrath”): By concentrating the shadows surrounding her, Leila can unleash a powerful wave of shadows from her sword. These shadows can cut through nearly anything and when directed at a person, leaves them numb.

Bankai: Isfet Apophis (Egyptian/Greek- “Chaotic Snake God of Darkness”) Leila stabs her own shadow, causing darkness to leak from her eyes, ears, and mouth until she’s completely covered in purple-black darkness. Her hair disappears and her eyes turn snake-like. She appears to be wearing a shadow coat and gold bands climb up her neck, arms, legs, and fingers like snakes. The bands around her neck twist out and up, circling her head in a crescent-shaped halo. The darkness appears solid with the exception of the ends of her coat, which move like black fire. Apophis grows larger and only slightly more ornamental.

    Bankai Special Ability: In this form, she loses her own shadow and no longer needs preexisting darkness to use her abilities. General attacks don’t have much effect on her and only intense lights can penetrate her darkness. She can now use Doki without calling for it and the waves are a lot stronger now. She can also elongate the shadows on her fingers to create claws or turn her arm into a shadow blade.

    · Okayaki (“Envy”): Covers the area in complete darkness, making it impossible for her opponent to see. She can control who can see within her shadows by giving them their own “sphere of light”. In this darkness, Leila can become a part of it, allowing her to attack in all directions. 

    · Koushoku (“Lust”): Summons numerous shadow snakes from her back. Although each of these snakes can attack the enemy on their own, their true power allows them to fire powerful beams of darkness. (Pictured)

    · Houshoku (“Gluttony”): Creates a dome of darkness around her enemy which sends thousands of spikes from all directions.

     · Gougon (“Pride”): The strongest attack in Isfet Apophis’ arsenal. Leila creates hundreds of shadow clones and each of them shoots continuous beams of shadow beams at the enemy. Then they all consolidate their power into Leila who fires one big beam of darkness.

          Spirit- Apophis is an otherworldly handsome golden god who’s both cunning and dangerous. His skin is completely gold, his eyes are large and black and his canine teeth are pronounced. He’s bald and lean with intricate gold jewelry dripping from his. Around his neck, he has numerous gold rings and a large Egyptian chest plate with red and blue stones. Thin gold chains dangle from the chest plate, draping across his stomach and shoulders. Solid gold bands encircle his arms, fingers, legs, and toes. He wears a gold, mesh-like pair of briefs and a thick, gold, corset-like belt. On his feet are gold sandals. He has a black outlined snake tattoo whose head starts at Apophis’ forehead and twines around his neck, chest, stomach, and down his right leg.

            Apophis is rather quiet and mysterious but don’t let this fool you. He is cunning, calculating, and tactical, waiting for any perceived weakness that will allow him to manipulate those around him. Not one to ever do anything out of the charity in his heart, Apophis is a trickster at best and a sociopath at worst.

 

            Inner World- Apophis’ Inner World resembles an ancient Egyptian throne room. The room itself is dark and moody, only lit by the torch sconces on the walls. The walls are covered in hieroglyphics and inlaid in gold. The black floors look wet and reflective and the ceiling is beaten gold. Huge pillars line the aisle to the throne with more depictions of hieroglyphs. The aisle itself is the only real place someone can walk on as the rest of the throne room is water that blends in seamlessly with the highly reflective floor. Black sheer curtains are draped from the sky, giving the room an air of mystery. Apophis can be found sitting on his golden throne, a large black snake at his feet. The throne is just as ornate as everything else in the room and rests atop a raised platform that can only be reached by climbing about 20 golden steps.

 

History- TBD

 

Trivia-

  • Even though everything about Leila is derived from Egyptian culture, all of her attack names are in Japanese because of my lack of understanding/resources of the Egyptian/Arabic language.
  • Despite being a member of the Shihoin Clan on her mother’s side, Leila doesn’t acknowledge her connection to them, aside from her claim to the Onmitsukidō.
  • Also, despite not wanting anything to do with the Shihoin Clan, Leila has a black cat named Bastet that looks very similar to Yoruichi’s cat form.
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1st Division Captain- Freyja Forseti by AngelicHeresy
1st Division Captain- Freyja Forseti
For the first day of Christmas your true love gave to you....Freyja!
Originally from the photo I posted months ago about my version of the Gotei 13 from Bleach.
After a lot of inquiries about the characters, I decided to just give them full profiles, which led to make giving each of them their own photo. I wanted it to be them in action so you can get an idea of who they are and what their powers are like. 

She came out a lot sexier than I really wanted her to look but overall I like the photo and I was pleasantly surprised at how her power effect turned out as I tried hard to get it right. I am also aware her armor has changed slightly since the first photo but I'm bad at drawing armor so I mostly winged it. I'm going to try to post a captain everyday so that the last one will be post on Christmas Day (if you believe in that sort of thing) but don't hold me to it.

A little backstory- Originally her sword was named Excalibur and she was blonde and European (as in English or Irish) but when researching Excalibur, the only ability I could think to give her were light-based and all the attacks I wanted to give her had already been shown with Maki Ichinose so I went back to the drawing board. Then I thought of popular sword names and I thought of Ragnarok and when I researched it I discovered that Ragnarok is triggered by the blowing of the Gjallarhorn which is where I drew the inspiration to use vibrations as a weapon.
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(I'm really bad at histories but I'll try and do them asap lol)

Name- Freyja Forseti

Name Meaning- “Lady”; “President”

Race- Soul

Age- Appears to be in her early 30s

Birthday- February 22

Gender- Female

Height- 5’8”

Weight- 120 lbs.

Hair- Red (Begins strawberry blonde at the crown and gradates to crimson at the tips)

Eyes- Blue

Orientation- Lesbian

 

Affiliation- Gotei 13, Soul Society

Profession- Shinigami

Position- Captain Commander, Captain of the 1st Division

Division- 1st Division

Partner- Abe Hashimoto

Base of Operations- Seireitei, Soul Society

 

Appearance- Freyja has the appearance of a slender but well-muscled and very youthful woman with blue eyes and flaming red hair. Instead of the standard Shinigami captain uniform, she’s always clad in black, medieval armor. Attached to the shoulders and neck of her armor is a long white cape with the 1st Divison insignia on it to replace her haori. Her hair is long and is always worn as a large braid down her back. She also has a scar going down her left eye and across the bridge of her nose.

            Back when Freyja was the 3rd seat for Shunsui Kyoraka, she wore her hair down and away from her face, she wore the standard Shinigami uniform with armor only on one arm, and she only had the scar across her nose.

 

Personality- Freyja is a laid-back woman and is rarely seen without a smile. She’s liked and respected by everyone in the Seireitei and is often found amongst the people, getting to know those she’s bent on protecting. Despite this, in her off time, she often drinks sake in bars and challenges her subordinates to friendly battles. She’s an insatiable alcoholic, able to drink even the toughest drinker under the table and still fight afterwards. Despite being one of the strongest captains, Freyja retains a level of humility and isn't overly arrogant about her strength and it’s her ability to empathize with others that makes everyone respect her without her having to be a hardass.

             Freyja is well-respected and highly honorable, and always treats those around her with respect, even those who are weaker or not as highly ranked as she is. As a result, she can be easily approached by other members of Soul Society who seek favors or advice from the captain. Due to her high moral code, Freyja will never let any harm come to either her underlings or those who attempt to protect them. She refuses to give up when she believes something is wrong and will break a rule to do what is right. She is also quite perceptive and has the ability to correctly judge people's character.

            Despite her laid-back demeanor, Freyja is still tough and serious when she needs to be, making hard decisions to maximize the chance to save the many if it means the death of the few. She hates making these calls but understands her duties as the Captain-Commander. In battle, she’s a fierce competitor, never ending the fight until her opponent is dead. Although she doesn’t delight in murder, she understands that her opponent must die or they will endanger her people again.

            Unlike former Captain-Commander Yamamoto, Freyja will not prematurely judge something or someone she doesn’t understand. She prefers to get as much information on something and thinking on it carefully before making a decision. She’s also not as harsh when it comes to dealing with traitors. She would much rather they rot for eternity than kill them as she sees death as freedom.

            Freyja often feels the pressure of being a Captain-Commander and the legacies her predecessors left behind. It is because of this pressure, she sometimes doubts her own abilities as a leader.

 

Powers & Abilities

Master Swordsman: As the Captain Commander and strongest of the Gotei 13, Freyja is the most powerful combatant in Soul Society. Few would hope to come out alive from a fight with her. She can easily fight four captain-level Shinigami simultaneously with a single hand and her skill in swordsmanship is great enough to take down her opponent with a single precise strike. This coupled with her Zanpakuto’s natural abilities; she’s a force to be reckoned with.

 

Hakuda Master: While she chooses to fight with her sword most of the time, Freyja remains a highly skilled and dangerous combatant even without her Zanpakutō. In addition to her skill in swordsmanship, she is a master in hand-to-hand combat who can deliver powerful blows which can smash through Espada-level Hierro, and block the majority of multiple punches from a multi-armed opponent.

 

Kidō Master: Freyja's knowledge of Kidō is so great, she can perform them without calling out their names while retaining their great potential power. She doesn’t use Kidō often but when she does, she’s able to cast them in rapid succession.

 

Shunpo Master: Freyja is highly skilled and experienced in the art of Shunpo, outracing even the fastest of Shinigami. Despite this, the only other person even close to being able to keep up with Freyja’s speed is Leila.

 

Master Strategist & Tactician: With her years of experience as a warrior, along with being the commander of the entire Gotei 13, Freyja is a very intelligent woman. She can quickly adjust to new developments and make quick decisions accordingly. Her skill at battle tactics is undeniable as she’s quickly able to completely alter her attack plans in the span of seconds.

 

Immense Spiritual Power: Being the strongest Shinigami in the Seireitei, Freyja possesses an exceedingly powerful Reiryoku. Although not as powerful as ex-Captain Yamamoto, her Reiryoku is strong enough to overpower even the strongest of opponents. Because of its strength she must constantly suppress it to remain in the presence of others.

 

Masterful Reiatsu Control: Freyja can exert her Reiatsu to induce fear in captain-level combatants, and can physically paralyze combatants of lieutenant-level and lower simply by releasing the precise control she maintains at all times. Her control is so great, she is able to suppress her power so much that she can be confused for human but if she were to relinquish this control, it is enough to shatter everything in her vicinity. Her Reiatsu is white.

 

Immense Durability: In addition to her resilience, Freyja possesses remarkable durability. Even without her armor, she can fight two of Soul Society's strongest captains without a weapon and emerge without any sign of injury.

 

Immense Endurance: Freyja can fight for long periods of time, even when outnumbered, with no visible signs of exhaustion and can take direct attacks from others unfazed. She can endure being impaled by a sword without so much as flinching from the perceived damage.

 

Zanpakuto-
Ragnarök (Norse-“Fate of the Gods”): In its sealed state, it resembles an average katana but instead of a tsuba, there are a number of tiny bells clustered around the blade. Its hilt is white.

Shikai: Its Shikai command is Yell (Norse-“Hyle”). By dragging her hand along the blade, Ragnarök begins to vibrate and blurs until it morphs from a katana into a sword that’s a cross between a long sword and a claymore. The blade is completely clear like glass but this doesn’t hinder its ability to cut. Along the blade there are words inscribed along its length. Ragnarök’s hilt and cross guard are made of a twisted design, similar to those seen in Celtic culture.

Shikai Special AbilityVibration Emission- Ragnarök can produce and control vibrations. Because of this power, Ragnarök is constantly vibrating but it’s not enough to really notice. Even Freyja doesn’t notice it, but it does vibrate. Her Shikai ability allows her to speed up the rate in which it vibrates and send it out into the world. The only drawback is that Freyja can direct the direction in which the vibrations are going but because of their nature, the vibrations can sometimes attack indiscriminately, causing allies to get hit by its shockwaves. Freyja is, of course, immune to its effects. At its activation, Ragnarök has the automatic ability to make whatever it stabs explode by injecting it with vibrations and speeding them up until the molecules become unstable and explode.

    ·  Kvasirblod (Norse- “Kvasir’s Blood” lit. “Spitting Blood”): By vibrating, Ragnarök can produce an inaudible sound which is received subconsciously and when heard by anyone near it, causes disorientation, confusion, nausea, and sickness.

    · Baldrskjold (Norse- “Baldr’s Shield” lit. “Bold Shield”): Holding the sword firmly in front of her, Freyja can make Ragnarök produce a wall of vibrations which act as a shield. Anything that enters the vibratory field slows down and is then destroyed. This includes weapons, Kido, and people.

    · Tyrvrede (Norse- “Tyr’s Wrath” lit. “God Wrath”): By choosing to only vibrate the molecules of Ragnarök’s blade, Ragnarök can cause its blade to become super heated. Like a soldering iron, the blade can now cut through nearly anything.

    · Njordrvinden (Norse- “Njordr’s Wind” lit. “Powerful Wind”): With a single swing, Ragnarök can unleash powerful vibrations that at their smallest level can cause internal damage and at its highest can cause objects to shatter. This is Freyja’s most used attack.

 

Bankai: Gjallarhorn Ragnarök (Norse-“Yelling Horn; Fate of the Gods”) (pr. Yall-larr-horn)
       Bankai Special Ability: When activated, the very air around Freyja begins to vibrate, making a noise akin to the sound of thousands of bees. These vibrations cause everything around her to shatter as powerful reiatsu is released. Physically, Freyja and Ragnarök do not change except now Ragnarök is in a constant state of Tyrvrede. Every step Freyja makes now sends vibrations into the ground and air and, like echolocation, sends messages back to her through the vibrations. Prolonged exposure to her Bankai will make everyone in the vicinity sick and anything physical will grow weaker and eventually shatter.

    · Odurgalskap (Norse- “Odur’s Madness” lit. “Raging Madness”): An upgrade to Kvasirblod, this attack releases an inaudible sound which, instead of confusing humans, vibrates solely through the metal of the enemies Zanpakuto, causing the sword’s spirit to become confused and unable to maintain steady attacks.

    · Mjollnir (Norse- “Thor’s Hammer” lit. “That Which Smashes”): Allows Freyja to channel the vibrations through her fists, adding extra power to her punches. This skill is so powerful, she’s able to punch an enemy and destroy at least 4 brick buildings behind him.

    · Lokiskrike (Norse- “Loki’s Screams” lit. “Close Screams”): By shoving Ragnarök into the ground, Freyja can send powerful vibrations into the earth, creating a huge earthquake which open’s the ground and swallows her enemy’s whole. (Pictured Above)

    · Heltilhenger (Norse- “Hel’s Follower” lit. “Concealed Follower”): A unique and power ability. By vibrating her own molecules, Freyja can allow herself to become completely intangible, making anything which she comes in contact with to simply pass right through her. This ability is quite dangerous though, so she doesn’t use it very often or for very long because she runs the risks of tearing herself apart.                      

    · Gungnir (Norse- “Odin’s Spear” lit. “Swaying One”): Her strongest attack. By stabbing her enemy and releasing hypersonic vibrations, Freyja can make her opponent disintegrate on a molecular level, effectively wiping them from existence. She hates using this attack so she rarely uses it.


          Spirit- Ragnarök is a handsome young man who appears to be in his mid twenties. He has dark curly hair, a short cut beard and mustache, and bright green eyes that almost glow. Ragnarök is clad in a golden knee-length tunic called a kyrtill which is so bright, it glows. The kyrtill is trimmed in Celtic knots and has a band of many golden bells around the wrist hole of the sleeves. Underneath, he wears a pair of very bag, loose black pants, the bottoms of which are wrapped in more bells that stop mid-calf. A simple brown leather belt is slung low on his waist holding a sword (his Shikai) on the right and a horn carved from a ram’s horn tied to the left. His most pervading feature is the rooster feather cloak he wears. Finally, around his neck he has a clear, glass-like dagger hanging from a brown leather thong. He is always barefoot and usually smiling.

            Ragnarök is very flirtatious and playful but there’s something mischievous and dangerous in the glint of his eyes. Like the vibrations he commands, Ragnarök cannot stand still for very long and can usually be seen on the move. Even though he’s quick to move, you’ll always know where he is by the ringing of the many bells littering his person. He’s very cocky and arrogant but with Freyja, he’s a great partner. The of them enjoy talking and spending time with each other, even though Ragnarök will make inappropriate suggestions about him and Freyja, despite her sexual preference.

 

            Inner World- Freyja’s Inner World is a giant field filled with tall grass and flowers. Overall, the entire world is peaceful and eternally Spring but this is a slight illusion. As you walk through the field, you begin to notice shields in the grass making the ground uneven, rusted armor, and swords half buried amongst the grass. These armaments belie the aftermath of a long fought battle so all of the armaments have plants and flowers growing over them, making them one with the landscape. There are even wrecked Viking ships among the grass, regardless of the fact there are no bodies of water. On the horizon, there is a dark storm cloud hovering above one point with flashes of lightning occurring frequently. That point is the only tree in the entire field. This is the immense ash tree Yggdrasil, constantly being bombarded with thunder and lightning but despite this, the tree is completely unharmed. The tree itself is so large, its branches extend into the clouds. There are no leaves or fruit on the tree but there are nine nooses hanging from random branches. Carved within the wood of the tree are Celtic designs ranging from coiling dragons and stags to tribal knots.

            Ragnarök can usually be found lounging and playing amongst the many branches of Yggdrasil.

 

History- TBD  

Trivia-

  • Freyja speaks with a Scandinavian accent, sometimes making it difficult for her subordinates to understand her.
  • She always feels the pressure of past Captain Commanders and the legacies they’ve left behind and it’s because of this, she’s so determined. She’s also highly aware she’ll never be as strong a Captain as Yamamoto was.
  • In 2014 in the human world, February 22 was predicted to be the day that Ragnarök would begin. February 22 is also Freyja’s birthday.
  • Ragnarök wear a cloak of feathers, just as the goddess Freyja was said to use to fly.
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AngelicHeresy
Ciano Von Jo
Artist | Hobbyist | Varied
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Current Residence: Illinois
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sandman415 Featured By Owner 4 days ago
Thanks for the add :)
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No problem! Great photo!
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Thank you for joining All-About-Avatar and welcome to our group! Hi!  If you have any questions about the group or if you have a problem, just ask me (the Founder), one of our Co-Founders Zukofan2005, SugaQueen, DarbyLucy or our Contributor wcqaguxa! :D (Big Grin) Thank you again and we hope you have a great time in this group, were you're never too old to love Avatar! Aww
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Thanks for the watch! :D
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No problem!!!!
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Thank you so much for the watch!
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No problem, love your work!
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I love ll of your art there very beautiful
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Oh my, you're so sweet! Thank you so much!
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your welcomeBunny Emoji-83 (Oh you) [V5] 
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