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About Varied / Hobbyist Ciano Von JoMale/United States Recent Activity
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Division 13 Captain- Hyogo Yamaguchi by AngelicHeresy
Division 13 Captain- Hyogo Yamaguchi
Originally from the photo I posted months ago about my version of the Gotei 13 from Bleach. (…)
After a lot of inquiries about the characters, I decided to just give them full profiles, which led to make giving each of them their own photo. I wanted it to be them in action so you can get an idea of who they are and what their powers are like. Each one of my Gotei members is based off of one of the current Bleach characters in some way. In the case of Hyogo, he's a combination of Kenpachi Zaraki, Ikkakku, and to a lesser degree Tetsuzaemon Iba.

Well here we have it, the very last Captain of my Gotei 13, our resident Yakuza badass. I wanted to create a character who was clearly based on Yakuza culture but I thought it would be funny if there was a typical "tough guy" but who was gay. As a person in the LGBTQA rainbow, I think Hyogo was my opportunity to break down some stereotypes, epecially in anime's portrayal of queer characters. When drawing this photo, originally I wanted him crouching and half hidden by one of his shields but I just couldn't get that idea to work so I went with a standing pose but I wanted to use Hyogo gratuitously and sex him up (and also, DAT ASS!). I wanted to show his sister's sword (although I forgot to add his "Stigmas".) and also the difference in his Bankai's shield by showing part of the one with snake hair and the one with regular hair. Finally I also wanted to depict something that let you see his powers in action which is why I added the shield like hexagons which  were inspired by Final Fantasy X-2 and the visual effect of Protect (I could be wrong, it could be Shell).

I also created Hyogo first with the idea of someone's Zanpakuto being used only for defense and I wanted the person who I gave this ability to to be more aggressive to balance it out. Adding his sister's sword was a more recent addition but overall, I'm happy with the result. 

I had a great time doing this series but at this point, it's been over a year since I begun so I'm ready to move on. People have asked me about doing the lieutenants but I really have no desire to do them so what I'll say is that if anyone wants to use the info I provided to make a lieutenant, feel free to. My only "rules" is that you can expand on their abilities, but don't change them completely and they must stay with the Captain I assigned them to. I don't care if you change the name as I literally picked the names at random and you can give them any backstory you want. Just credit me and all is well.

Name- Hyogo Yamaguchi
Name Meaning-Threatening Word”; “Grumbling Mountain
Race- Soul
Age- Appears to be in his mid 20s
Birthday- October 14
Gender- Male
Height- 6’6” ½
Weight- 235 lbs.
Hair- Dark Blue (Almost Black)
Eyes- Light Green
Skin- Normal
Orientation- Homosexual

Gotei 13, Soul Society
Profession- Shinigami
Position- Captain of the 13th Division
Division- 13th Division
Division Color- Maroon
Partner- Yoko Maekawa
Base of Operations- Seireitei, Soul Society


Appearance- Hyogo is a young but intimidating man with green eyes and dark blue hair. He’s incredibly tall, sports a heavily muscled physique, and takes the appearance of a Yakuza gang member. His shoulder-length hair is worn slicked back, appears to be perpetually wet or gelled back, and has 2 lines buzzed into the sides of his head. His left eyebrow has 3 notches in it and has several piercings scattered amongst his body, including 2 gold hoops in both ears (with a gold stud in his right cartilage), a hoop in his left nostril, a tongue ring, both nipples are pierced, and a Prince Albert piercing. He also has a goatee, a large scar across his left pec, and is constantly seen with a cigarette in his mouth.

            Hyogo doesn’t wear the standard Shinigami Captain uniform, instead deciding to wear ripped black jeans, black leather boots, and numerous rings on every finger. Always shirtless, Hyogo wears his captain’s haori tied around his waist and has the 13th Division Insignia plaque tied around his left bicep.

            The most noticeable feature about Hyogo is that 90% of his body is covered in a large tattoo. The tattoo covers everything except his face and a strip down the center of his torso. The tattoo mainly features 2 coiling dragons being strangled in the grasp of an oni, Chrysanthemums, Sakura blossoms, clouds, waves, Koi, and the black “bars” typically found in these kind of tattoos.

            After the timeskip, Hyogo begins to dress even more like a member of the Yakuza in a black suit with an open white shirt underneath. In addition to his many rings, he now wears many necklaces. He’s stopped slicking his hair back and now wears it in a style popularized in the 21st Century which consists of the sides and back of his hair being shaved short and the longer, center piece he typically wears in a topknot.


Personality- Though usually a laid-back, jovial, and an extremely conceited and arrogant man, Hyogo shows a deceptively cunning and serious side when the situation warrants it. He commonly uses idle conversation and outward concern to distract his opponents. Despite his care-free attitude, he has a real problem with rules and authority, usually doing the exact opposite of what he’s been told to do. This coupled with his superficial arrogance, makes people either love him or hate him. Hyogo displays little respect for authority and says whatever is on his mind, regardless of whether or not it is appropriate. Even though he’s rather cocky, he can also be charming, easily making women blush when they’re aware he likes men. Hyogo is very funny and witty, finding humor in most situations. His humor is rather wicked though as he can find someone he doesn’t like getting hurt quite amusing.

            He’s highly aggressive though and his aggressive behavior is particularly noticeable in combat. At one point, he confesses that he is not mature enough to hold back, even against a child. Despite this, Hyogo is at times a caring individual, though his attempts at being kind are often offset by his aggression. He will not hesitate in punching someone who insults him in the face and laugh while he does it. Hyogo has a bit of a sadistic side and enjoys making those who hurt others suffer just the same. In addition, he is blunt, rude, sarcastic and quite sadistic and disrespectful.

            Although he’s very flawed, Hyogo has a lot of good qualities as well. He’s loyal, strong, and extremely protective of his friends. He will put himself in danger if it means protecting those he loves from harm. This quality can be most seen in his Zanpakuto abilities. He hates seeing someone being taken advantage of and will go out of his way to make sure they’re ok. He would never admit this, though, as he must keep up a tough and intimidating front, which helps in keeping people who should fear him at bay. Hyogo is also extremely misogynistic, believing women to be inferior to men, despite knowing several women who can probably beat him, this included his late sister. He shares a pretty good relation with his Zanpakuto, Kurage and even though she’s a woman, he tends to respect her. But he’ll generally address any woman he speaks to a “woman” and not by name. Even though he thinks they’re inferior, he has no problem fighting a woman as he sees this as him proving men are better. His lieutenant doesn’t put up with his misogyny and typically scolds him or hits him in the back of the head if he says something against women. She actually has a crush on him but he’s oblivious to it.

            After his siser’s death, Hyogo dedicated his time to creating more offensive techniques for his Zanpakuto. Originally, he was the Ultimate Shield while his twin sister was the Ultimate Sword but with his sister gone, he trained himself to exhaustion to make Kurage a more well-rounded tool. His sister, Kumicho's death motivated him to be more protective of others and not just his sister. Her death also motivated him to get revenge on his killer, Captain of the 11th Division, Kenpachi Kartikeya Mangala. This revenge is a big reason Hyogo is so determined to get stronger. But his hatred can sometimes blind him, especially in situations where he has to be a team with Kartikeya.

            Hyogo and Ohanami are very close, delighting in the pleasures of life including flirting, gambling, swearing, and smoking. They are known to cause a lot of trouble when they get together.



Seireihou (“Soul Gun”): Created by Kokkan Kuchiki, the Seireihou is a pistol that’s keyed towards the users reiryoku allowing the user to fire concentrated reiryoku “bullets”. Because they are not real, the only limit to the number of bullets fired is the amount of reiryoku the user has. The pistols exist as a pair but have different functions. The one he carries in his left hand damages the body but the one in his right not only damages the body but reiryoku as well, causing it to spill out and erupt violently. They are mostly silver with a gold plate along the barrels and each has a broken gold chain attached to the end of the grip. The one he carries in his right (the reiryoku-damaging one has a longer chain). These are his most used guns and he keeps them holstered under his arms.

Kontanjuu (“Soul Revolver”): An upgrade of Seireihou, this revolver is much larger and much stronger, firing blasts of reiryoku at the enemy. These guns are about the length of Hyogo’s forearm with powerful recoil. Despite their size, Hyogo can effortlessly fire them without hurting himself. This gun is mostly gunmetal grey with silver details. He keeps these guns holstered behind his back.

Tamashi Kikanjuu (“Soul Machine Gun”): An upgrade of Kontanjuu, this gun is one huge gun that can fire blasts of reiryoku at the enemy. The gun is so large, it has to be mounted to use and fires reiryoku bullets in rapid succession. This large gun is mostly black with a few gunmetal grey details. In order for Hyogo to use this gun, he must combine both of his Kontanjuu and utters a phrase that transforms them into this gun.

Bomukyanon (“Bomb Cannon”): Hyogo’s strongest and least used gun. This bazooka is a one time deal as the blast and amount of reiryoku needed to use it is so great, a single shot is enough to deplete Hyogo’s reiryoku almost entirely. The cannon are all black and must be mounted to use. This gun is strong enough to wipe out an entire army of Gillian with the shockwave strong enough to destroy a block of buildings. Like his Tamashi Kikanjuu, in order to use this gun, he must combine both his Seireihou and his Kontanjuu and utter a phrase that will release this gun.

Gigai: All members of the 13th Division are required to have a gigai as their division specializes in interaction with humans in the human world.

          Gikongan: Hyogo tends to use the Gringo model when he returns to the Seireitei. When in Gigai, he looks like a typical punk with leather pants, a spiked jacket, a ripped band shirt, and a bandanna scarf.


Issenken Kusanagi (“Thousand Blade Grass Cutter”): Issenken Kusanagi is the Zanpakuto of Hyogo’s deceased twin sister. Because twins are said to be two halves of the same soul, Hyogo can wield Kumicho’s sword as if it’s his own. The only thing is that he cannot access Issenken Kusanagi’s Bankai as he cannot speak directly to the sword’s spirit. Possibly because of the fact he’s not the sword’s original owner but whenever Hyogo wields Issenken Kusanagi, a cross pierces each hand. He calls this his “Stigma” and they will bleed continuously until the sword is sheathed. In its sealed state, it resembles an average katana with a red hilt and a rectangular tsuba.

Shikai: Its Shikai command is “Let Blades Fall Like Rain As Blood Runs Like A River. My Power Shall Swell Like A Deadly Tide And Wash Away All Evil” (“Ketsueki wa, A kawa no yō ni jikkō shita yō ni burēdo ga ame no yō ni fōru shite mimashou. Watashi no pawā wa, chimei-tekina shio no yō ni bōchō shi, subete no waru arainagashimashou”). The sword momentarily glows with black reiatsu but otherwise remains the same.


Shikai Special Ability:

Blade Creation:  The sword’s ability is simple- with every swing, Issenken Kusanagi creates a multitude of its blade. After every initial swing, roughly 10 blades will appear and hover in mid-air for half a second before shooting towards the enemy. When they fly towards the enemy, they become covered in black reiatsu. The number of blades is countless as multiple swings at once will create more blades. The wider the arc of the swing, the more blades can be created and the more area that is affected. The downside to this ability is the pause in time between when he creates the blades and when they fly towards the enemy. By twisting in a circle, the blades will completely surround Hyogo and shoot in all directions. This technique is similar to Kaname Tosen’s Suzumushi Nishiki: Benihikō. 

  • Shio no Hansha (“The Tide’s Reflection”): This technique is used primarily for close combat and it concentrates the multiple blades into the sword itself. This enhances the strength behind the swings and also the cutting power of the sword. This technique gets its name because of the afterimage which follows the sword’s swing.
  • Pyurifaingu Kōzui (“Purifying Flood”): Hyogo begins quickly slashing at the air countless times before stopping. After a brief pause, thousands of blades appear before attack the enemy in a barrage of swords.



Powers & Abilities

Master Marksman: Hyogo is extremely skilled with his guns when he uses them. He can fire very precise bullets while fighting more than one opponent, and can launch a continuous barrage of bullets which even captain-class fighters have difficulty avoiding. He can skillfully use them to block at close range. Hyogo can shoot his targets with impressive accuracy, all the while maintaining a calm and cocky disposition. He has demonstrated the ability to shoot his opponents behind his back without even looking at them and can even fire bullets while holding the guns in unusual ways. 

Hakuda Master: While not relying on the most advanced forms of unarmed combat, Hyogo has shown great skill at brawling hand-to-hand fighting using his phenomenal strength to supplement his blows. Hyogo has proven several times to be very dangerous while barehanded. He focuses a lot of his strength in punches but will kick if he sees a proper opening.

Expert Swordsman: Despite rarely using his sword to fight, Hyogo is highly proficient in swordsmanship, and is more than capable of holding his own against the likes of more well-versed swordsmen.

Shunpo Expert: Hyogo is highly proficient in Shunpo, with at least the average speed of a captain-level Shinigami.

Kido Master: Surprisingly, Hyogo is highly proficient in using Kido spells. He is skilled enough to use Kido without the use of their incantation but most of his skill in Kido lies in his extremely powerful protection and barrier spells. He uses these spells to supplement the defensive capabilities of his Zanpakuto abilities.

Immense Strength: Due to his large stature, Hyogo has unbelievable physical strength. He is strong enough to stop the blade of a Bankai with just one index finger and almost cut them in half with a single swing of his sword.

Immense Endurance: Hyogo is capable of taking considerable amounts of damage and still continuing to fight, despite the severity of his injuries. He was utterly unfazed from being punched across a great distance through parts of a city and is durable enough to survive having his chest caved in and still continue to fight with no discernible handicap.

Enhanced Reflexes: Hyogo has very keen reflexes in contrast to his large frame. This is especially useful when using his guns against a group of opponents.

Immense Spiritual Power: Even by a captain's standards, his Reiryoku is absolutely monstrous. When Hyogo releases his spiritual energy, it has the same magnitude of his enormous strength, and tends to destroy the area around him. He is quite skilled in hiding his spiritual presence and he is able to use his spiritual pressure as a weapon, as he is capable of blasting back most normal enemies with a simple palm thrust without physically touching them. His Reiatsu is dark green.




Kurage (“Medusa”): In its sealed state, it resembles an average wakizashi with a green hilt and an asymmetric tsuba.

Shikai: Its Shikai command is Petrify (“Sekika”). Hyogo drops his sword and as it touches the earth, it gets absorbed into the ground. Seconds later, from the spot it disappeared, a large rectangular shield emerges from the ground and floats in front of Hyogo. The shield is shining silver and features a woman’s face. She appears to be asleep and instead of hair, she has coiling, twisting snakes. 

Shikai Special Ability: Kurage is unique among Zanpakuto as its main strength lies in its defensive capabilities. By injecting his own reiatsu into Kurage, Hyogo can both defend himself against most attacks and attack his opponent. Not much is known to be able to penetrate Hyogo’s ultimate defense. Even without the reiatsu force field, Kurage is a powerful shield that can take quite a beating.

  • Ishi no Shisen (“Stone Gaze”): Kurage’s main ability. Kurage’s eyes snap open and by giving her some of his reiatsu, Kurage can release a powerful shield. This shield forms a semi-circular energy around Hyogo, protecting him from danger. The shield is at its strongest where it projects from Kurage’s eyes so Hyogo can subconsciously reposition her placement so the front takes the brunt of the attack. Nothing is able to enter the shield, but people and things can leave it.
  • Hebi ni Kama (“Snake Bite”): Kurage’s only offensive attack. This technique can only be used when Kurage is whole. Kurage opens her mouth and releases a beam of concentrated reiatsu towards the enemy.
  • Uroborosu (lit. “Ouroboros”; “Snake Eating Its Tail”): A very powerful attack which can only be activated after the reiatsu shield is activated. Any attack aimed at the shield is doubled and directed back at the one who used it. This means that the stronger the opponents attack is, the stronger the rebound is. A downside is that only “powered” attacks are affected so physical things like kicks and punches cannot be rebounded. It can only be used on one person at a time.


Bankai: Gorugon Shimai (“Gorgon Sisters”). Similar to its Shikai, Kurage’s shield form drops into the ground and disappears. Seconds later, 3 huge shields come from the ground that float and steadily rotates around Hyogo.  Only one of the shields feature a replica of Kurage’s Shikai with the other two having a sleeping face on them but with regular hair. The shields are quite large, roughly the size of Hyogo himself. Gorugon Shimai’s Bankai also has more offensive capabilities than it does in Shikai. 

Bankai Special Ability: Kurage’s Bankai offers no new attack but stronger variation of her Shikai attacks. Because there are now 3 shields, his ability to defend himself and others is much stronger. Hyogo can reposition a shield to protect others from harm even when they are at a distance. 

  • Ishi no Shisen: Hogosha no Kabe (“Stone Gaze: Wall of the Guardian”): This technique releases reiatsu from each shield’s mouth, completely surrounding Hyogo and protecting him from all danger. His ultimate attack, nothing can penetrate his shield. The only drawback is that maintaining this shield is draining on his reiryoku.
    • Ishi no Shisen: Hogosha no Kyōhaku (“Stone Gaze: Intimidation of the Guardians”): This technique adds offense to Hyogo’s defense. After the shield is projected, Hyogo can command large reiatsu spikes to protrude from the shield if the enemy gets too close. The spikes can also be shot at the enemy.


  • Hebi ni Kama (“Snake Bite”):  A stronger version of its Shikai ability, the three shields open their mouths and each one releases a beam of concentrated reiatsu towards the enemy.
    • Hebi ni Kama: Akui ni Michita Handō (“Snake Bite:Venomous Recoil”):  This technique can be used independently or in concert with Hebi ni Kama as they each begin the same way. The three shields open their mouths and each one releases a beam of concentrated reiatsu reiryoku towards the enemy. Then the shield move side by side, creating a huge wall and each release a bigger beam that combines into an enormous blast of energy.


  • Hidora no Atama (“Heads of the Hydra”): This attack is best used against a multitude of enemies. Each shield begins to rotate around Hyogo, picking up speed along the way until they are rapidly spinning around him. Then, they begin releasing countless blasts of reiryoku in all directions.
  • Uroborosu (lit. “Ouroboros”; “Snake Eating Its Tail”): Similar to in Shikai, Kurage can redirect any attack aimed at it. The difference is that in Bankai, the attack is rebounded ten times stronger than the one directed at it. Also, this ability can now be used on numerous opponents but this technique quickly exhausts him.


            Spirit- In appearance, Kurage looks very seductive. She’s completely nude, has pure white skin, and a curvaceous body. Her modesty is protected by the numerous scales covering her parts of her body. The scales are small but still visible and are mostly clustered along her neck, shoulders, breasts, and upper torso, along her pelvis, and up her hands, feet, forearms, and calves. The scales are white like her skin but have an iridescent sheen. She has long, dark green hair the trails past the floor. Her hair can move independently from her body, able to grasp things and attack on Kurage’s command. Kurage wears black lipstick, is barefoot, and dons a large grey stone headdress that covers her eyes and forehead that looks like coiling snakes.

            Kurage is very seductive and will use her attractive body to manipulate those around her, throwing her breasts in the face of anyone she thinks will like it. She has no concept of personal preference as she believes everyone is attracted to her. Despite this, she’s very fierce and protective of those she cares for and will not hesitate to kill anyone who dares hurt them. Kurage is very judgmental though, especially towards other women. If she sees a woman who isn’t utilizing her natural talents, she will heartlessly berate them for her perceived stupidity at not using any means necessary to get what she wants. Kurage and Hyogo have a deep connection and can be seen laughing and talking about boys they think are cute and girls they hate.

            Inner World- Hyogo’s Inner World sits on an island, completely surrounded by water. The island isn’t vastly huge but it is large enough to hold the large temple Kurage can be found in. The temple resembles the Parthenon, with its tall white spires on a sunny beach. The columns are all completely composed of writhing, twisting snakes carved into the stone. The temple itself has fallen to ruins with chunks of stone missing from its structure and pieces of its broken body littering the grass.

            The most pervading traits of the temple are the number of statues outside of it. Situated fairly randomly, the statues are also weathered and broken and are just as white as the temple itself.

Kurage sits on a throne made to look just like the pillars supporting the building- carved snakes keeping her sitting. 2 huge statues of men stand guard on either side of the chair with glowing red eyes. These statues will attack anyone who tries to hurt Kurage. Smaller statues are arranged around the temple, standing guard. Even though these statues are smaller than the main ones, they are still rather large. A huge pool of blue water sits in the center of the room and in the middle of that floats a golden bowl of fire.

History- TBD


  • The name ‘Kurage’ as Medusa is actually translated into the Medusa Jellyfish, not the mythical creature but somehow, in this context, it still works.
  • Hyogo’s appearance, attitude, and use of guns are based on the stereotypic image of the yakuza. Even his last name hints at this theme as the Yamaguchi-Gumi is the largest yakuza syndicate in Japan and his first name is the birthplace of the founder of the Yamaguchi-Gumi, Harukichi Yamaguchi. His sister, Kumicho’s name is the title of a Yakuza crimes boss.
  • Hyogo and Kartikeya hate each other but the feeling is not mutual. Hyogo hates Kartikeya but Kartikeya feels nothing but regret towards Hyogo. Before he became the Kenpachi, Hyogo’s sister Kumicho was the Kenpachi. That is until Kartikeya killed her. Kartikeya has now devoted his life to making it up to Hyogo but Hyogo is intent on getting stronger so that he may kill Kartikeya.
  • Kumicho’s sword Issenken Kusanagi has a lot of references to water. This connects her to her brother as Medusa, the translation of Kurage’s name, was the daughter of water gods in Greek myth. Furthermore, she was said to have been raped by Poseidon, the Greek god of the Seas. The alternate meaning of Kurage’s name is the Medusa Jellyfish, a creature that dwells in the ocean. Also, interestingly enough, Medusa was said to have snakes for hair; according to legend, Kusanagi (part of Issenken Kusanagi’s name) was found in the severed head of a snake demon.
  • It’s also ironic that Kurage becomes a shield as Medusa’s severed head was said to have been nailed to Athena’s shield in Greek myth.
  • When Kumicho was in possession of Issenken Kusanagi, her Zanpakuto was impressive indeed as it not only has the power to cut through any physical thing but in Bankai, it could cut through anything. This included kido, barriers, reiatsu, thoughts, memories, and even time and space. Unfortunately for him, Hyogo cannot access these techniques….yet.
  • The 13th Division specializes in monitoring activity in the Human World. They spend very small amounts of time in the Seireitei and instead many of them will immerse themselves in the lives of humans. Within the 13th Division, there are separate groups of 2 and each group is assigned to a different town, city, or quadrant. They hunt Hollows, lay souls to rest, and report any suspicious activity directly to the Captain-Commander. They frequently work with Quincy, Fullbringers, and Awakened Humans. Because of the large amount of time they spend in the Human World, most of the members opt out of wearing traditional Shinigami uniforms and everyone is given a gigai. Also many of them will integrate themselves into human jobs best suited for protection- policeman, firefighter, paramedic, doctor, etc. Hyogo, the Captain of this division, has become fascinated with Yakuza culture and in gigai is a member of the Yakuza.
  • Hyogo is dating a human doctor he met on a mission. He knows nothing about the Soul Society or Shinigami.
  • It’s an interesting point to note that even though he’s a misogynist, Hyogo is constantly surrounded by women. He grew up with only his mother and twin sister, both Zanpakuto he uses are women, his lieutenant is a woman, and his best friend (Ohanami) is a woman.
  • Hyogo’s lieutenant, Yoko Maekawa, has a unique Zanpakuto called Veritas. It allows her to gain power by speaking the truth. The harder it is to admit this truth, the more her power will increase. As a side effect, anyone who speaks a lie will only succeed in harming themselves. Because of this power, lies cannot hurt her so things like Illusions are wasted on her.






Division 12 Captain- Kokkan Kuchiki by AngelicHeresy
Division 12 Captain- Kokkan Kuchiki

Originally from the photo I posted months ago about my version of the Gotei 13 from Bleach. (…)
After a lot of inquiries about the characters, I decided to just give them full profiles, which led to make giving each of them their own photo. I wanted it to be them in action so you can get an idea of who they are and what their powers are like. Each one of my Gotei members is based off of one of the current Bleach characters in some way. In the case of Kokkan, he's a combination of Byakuya, Unohana, and is a foil to Mayuri.

Kokkan hasn't changed THAT much but he has changed. When he was first conceived it was using the idea that when a Quincy died, would he become a Soul  Reaper? And if so, would his Zanpakuto powers be similar to his Qquincy powers? So he was basically the Shinigami version of a Quincy. But I began to fall out of love with that idea because I wanted his powers to be more original. Then his powers just came to me and I began adjusting his profile. When I wanted my Gotei to have some connections to te canon Gotei, I knew there needed to be a Kuchiki in the lineup and TA-DA! Visually, inside his armor, he looks exactly the same as the original photo which was why I didn't have a problem covering his face.

Kokkan Kuchiki
Name Meaning- “Depth of Winter”; “Man of Influence”
Race- Soul
Age- Appears to be in his mid 20s
Birthday- December 21
Gender- Male
Height- 5’11” ½
Weight- 150 lbs.
Hair- Dark Red
Eyes- Black
Skin- Pale
Orientation- Asexual 

Affiliation- Gotei 13, Soul Society, The Shinigami Research Institute, The Kuchiki Clan
Profession- Shinigami
Position- Captain of the 12th Division, 5th President of the Shinigami Research Institute, 29th Head of the Kuchiki Family
Division- 12th Division
Division Color- Olive Green
Partner- Kana Shiori
Base of Operations- Seireitei, Soul Society

Appearance- Kokkan is a tall, lean-built man with pale skin, dark red hair, and black eyes. The most noticeable feature about him is that his hair is styled in large, protruding curl that makes it look as if a large drill is coming from his head. At its base, he wears a small Kenseikan.  He also has high arching eyebrows and wears a pair of circular-lens, temple less eyeglasses. He wears the standard uniform of a Captain Shinigami with slight modifications. The most obvious is that his is entirely white. Under his kimono, he wears a white collared shirt and the shoulders of his haori are padded, giving it the appearance of a long blazer. He wears his Kuchiki scarf loosely around his neck and he has a pale green sash around his waist. Finally, he’s constantly seen wearing a pair of white leather driving gloves.

            After the timeskip, Kokkan begins wearing a 12th Division lab coat with the same markings as his haori with his Kuchiki scarf tied around his waist.

Personality- Kokkan is a gentle, happy, warm, soft-spoken, polite, and caring man. He rarely shows any signs of panic or distress, and has a great sense of duty towards science, wanting to do everything in his powers to help others by advancing society. Despite his sense of duty, Kokkan is extremely curious. He’s always looking for new ways to improve on old ideas, modifying the work of his predecessors to make them better. His curiosity is so strong, he will use dubious means for his experiments. This is to say he will use dubious methods but he abhors harming others to do so. He’s constantly conflicted between doing the right thing and breaking the rules in the name of science. This is best seen with his reanimation of Doku, a man he trusted and respected.

            Kokkan believes in using his experiments to help the world not hurt it, which despite his extreme intelligence, he can be quite naïve at times and people will sometimes take advantage of his naivety. He likes to see the good in everyone, even when they’re shown to be extremely evil.

            In battle, Kokkan isn’t necessarily against killing but he prefers not to. He uses precise skills and controlled displays of power to incapacitate his opponent as quickly as possible. He’s good at employing inventive new ways of using his abilities while testing out new experiments he’s developed. In contrast to his reticence to fight, Kokkan is quite skilled at making weapons. This is evident in his creation of his Seishinbakudan and Hyogo’s Seireihou. He’s very cautious as to who he gives these weapons to as he never wants his experiments to end up in the wrong hands.

            Kokkan is very idealistic and optimistic in his views of the world and will defend his convictions to the very end. He’s also very forgiving, offering forgiveness even to those who probably don’t deserve it. Despite his naivety, it cannot be forgotten that Kokkan is immensely analytical and intelligent. He is very insightful of other people, allowing him to see through a person's demeanor and determine what they are thinking. He is also able to read well into the situation and he can seemingly predict anything in advance. Kokkan is also a highly capable teacher and tactician. He has an almost comical inability to recognize sarcasm or turn of phrase, usually taking what people say out of context.

            But like many in the Soul Society, Kokkan isn’t entirely altruistic. There’s a dark ambition within him that he’s constantly trying to suppress. This break in his façade was seen when he made it clear he would only resurrect Doku if he was promoted. He’s still a gentle person but a gentle person who wants to succeed.



  • Seishinbakudan (“Spirit Bomb”): Of all of his inventions, Kokkan is known mostly for his use of his Seishinbakudan. These clear glass spheres contain reiatsu that Kokkan has stored within them that explode when broken. These bombs range in size from the size of marbles to the size of bowling balls. The bigger the orbs, the bigger the blast. 
  • Suchirokumo (“Steel Spider”): This is the large metal, robotic spider that Kokkan travels around on. It’s roughly 5’ ½ ft. tall and made of white plastic and metal. It has slight modifications such as missile launchers, laser beams, first aid kits, and analyzing equipment.
  • Hatsuden Gauntlets (“Power Generating Gauntlets”): A pair of gauntlets Kokkan sometimes uses. These metal gauntlets have a number of different functions based on which colored orb Kokkan places within the slot on the back of his hand. The white orb focuses his reiatsu into powerful blasts (similar to Chad’s El Directo), the red one ignites his fists in fire, the yellow orb electrifies his fists, the blue orb flash freezes whatever he touches, and the black orb enhances his own strength. Because each gauntlet needs its own orb, different fists can have separate properties. He rarely uses these as his Zanpakuto powers give him similar abilities but they can be useful when he’s not using his strength based abilities.
  • Kenseikan (“Star-Pulling Insert”): Members of the Kuchiki family have been known to wear Kenseikan in their hair, which symbolizes their nobility as one of Four Noble Families. Kokkan wears his at the back of his head.
  • Kuchiki Clan Scarf: The Kuchiki family also has a white scarf made by the master weaver, Tsujishiro Kuroemon III. The scarf is made from the silk of the Silverwhite Wildflower, a silver-white wildfower, and is a family heirloom that is handed down from generation to generation and is given to each Kuchiki family head. The scarf alone is worth enough to buy ten mansions in the Seireitei. 

Hyogo’s Reiryoku guns
Hatsuden Gauntlets
Captain Doku Akuihaku
Anti-Zanpakuto Field Generator


Powers & Abilities

Expert Swordsman: While not as proficient in swordsmanship as some other captains, Kokkan is skilled enough to hold his own in a fight. His expertise with his Zanpakuto lies in his effective use of its use while in Shikai, rather than his swordsmanship skills. He relies on these abilities, or his pre-planned strategies, rather than engaging in actual melee combat with his opponent.

Kido Master: As the head of the SRDI, Kokkan has immense knowledge and understanding of the flow, application, and consistency of spiritual energy. He knows how to break barriers of the spiritually superior noble clans, a feat which even Captains cannot achieve. He can silently, and without warning, use low and mid-level Kido to great effect. He can rapidly use a single high-level Kido repeatedly, or multiple ones in quick succession by name alone, without incantation or by calling the type and level, while retaining considerable power and control. He is highly proficient in healing Kido. He can use multiple Kido in conjunction for various combination and diverse tactics, and have them remain undetected until sprung in sync by a chain reaction. His skill in Kido is enhanced when used in conjunction with his Zanpakuto.

Shunpo Expert: Kokkan is highly skilled and experienced in the art of Shunpo, considered one of the best when used with his Zanpakuto. On his own, he’s still highly skilled at Shunpo but can’t use some of the more advanced techniques he can use while his Zanpakuto is activated.

Master Hand-to-Hand Combatant: Naturally, without the use of his Zanpakuto, Kokkan is also a highly capable close-range and bare-handed fighter. Considered to be an expert in the field, Kokkan is more about precise strikes than brute force. When used in conjunction with his Zanpakuto, he becomes a master in the field, combining his previous knowledge with his new strength. His skill especially lies in his ability to hit pressure points, instantly incapacitating his opponent.

Immense Spiritual Power: Kokkan possesses an exceedingly powerful Reiryoku. Its sheer strength is powerful enough to effortlessly break free from four overlapping and high-level Bakuda spells restraining him. His reiatsu is light blue.

Masterful Reiatsu Control: Kokkan has learned how to control his reiatsu expertly, divvying out enough to power to win a fight but keep enough just in case.

Genius Intellect: Kokkan has proven himself to be the most intelligent being in the Soul Society. Much of his intellect is seen in scientific inventions, deduction of situations, and combat tactics. He is very insightful of other people, allowing him to see through a person's demeanor and determine what they are thinking. He is also able to read well into the situation and he can seemingly predict anything well in advance. Kokkan is also a highly capable teacher. His knowledge has led him to an innate understanding of the abilities of others and what happens when independent variables are entered into an equation.

Master Scientist & Inventor: As the head of the SRDI, Kokkan is a talented inventor and scientist, having created a number of devices and techniques to aid him in battle or otherwise. His intellect in this field is evident, having created many devices and techniques for almost every captain of the Gotei 13. He is a highly adept chemist and also has highly capable medical skills.

Master Strategist & Tactician: Kokkan is a very insightful and cunning man. He possesses great intuition, quickly becoming aware of any incoming danger and reacting to it in time. Kokkan has an undeniable talent for thinking things through well in advance, making decisive and accurate decisions quickly in battle, and seemingly perceiving any situation at hand. He is a crafty tactician, easily deceiving both allies and enemies. In battle, he regularly uses cunning and deception to catch his opponent’s off-guard. He is a very analytical man, quickly seeing through an opponent's power and attack patterns to ultimately make them useless against him.

Enhanced Endurance: Kokkan has a high tolerance towards pain and damage. 

Enhanced Speed: Even without his Zanpakuto, Kokkan has demonstrated tremendous speed and reflexes in battle. Even when caught by surprise from an enemy's attack, he can react in time to skillfully dodge or counter the assault.

Enhanced Strength: Kokkan appears to be stronger than his body suggests. Even without the activation of his Zanpakuto and the strength training he’s done over the years, Kokkan has always been stronger than the average man his age and weight.

Enhanced Senses: Because of the nature of his Zanpakuto, Kokkan has spent years placing himself in a sensory deprivation tank. By systematically depriving himself of isolated senses, he has made others stronger. This makes his senses stronger than normal humans even without the use of his Zanpakuto.



Kagokami (“God’s Divine Protection”): In its sealed state, it resembles an average nodachi. Its tsuba is hexagonal and the hilt is light blue.

Shikai: Its Shikai command is Pray (“Inorimasu”). After the command is said, Kokkan lifts his sword towards the sky as a bright white-blue light falls from the sky and strikes his sword. As he brings the sword back down, the blade now glows with the same light but doesn’t change. It isn’t until Kokkan calls an attack that the blade changes.

Shikai Special Ability:
Partial Armor Manifestation: Kokkan’s Shikai gives him the ability to create armor around certain parts of his body. This armor not only offers protection, but depending on where he puts it, gives him extra abilities. He cannot manifest a full set of armor but he can call on certain parts of the armor. The extra abilities he gains add nothing to his sword’s power but enhances his own natural abilities. Because these enhancements add to his own power, his Shikai can grow stronger over time as he becomes stronger.

    Since naturally, Kokkan’s skills are on par with a Lieutenant, after the manifestation of his armor, the increase in power places him at the level of a typical captain. If Kokkan were to train to raise the strength of his skills, his Shikai’s abilities will slowly become stronger, increasing his levels maybe even higher than Captain level.

    Unfortunately, because of the unnatural and sudden increase of power his Shikai offers, by using his Shikai, Kokkan’s physical body will be effected after he deactivates it.

    The armor that Kokkan manifests is pure white and unlike normal armor, which is made of metal, his appears to be made of a shiny bone-like material. The armor has the quality of making him look similar to a Hollow or Arrancar’s armor. The armor has a subtle glow to it and leaks “ribbons” of energy from certain parts of it. For example, when Kokkan manifests his arm armor, the energy erupts from his wrists. When he manifests his leg armor, the energy comes from his ankles. The chest plate armor shoots energy from his back, while his helmet’s energy streams like a tassel from the top of his head.

    When he uses one of his attacks, the light from his blade “melts” away and travels down the sword’s hilt and into his body. This light will travel to whichever part of his body the armor will manifest and when it reaches its destination, the armor appears. His sword has now been turned into a tanto.

    Kokkan can only manifest one area of armor at a time and if he wanted to change the parts of his body his armor covers, he must first deactivate his Zanpakuto and re-release it.    

  • Suisei no Michi (“Path of Mercury”): Kokkan’s most used technique. This technique manifests armor on Kokkan’s feet and legs. The armor stops at his knees and light blue reiatsu trails from his ankles. This attack increases Kokkan’s speed from that of a Lieutenant to that of a Captain. As a side effect, Kokkan’s agility, thought processes, metabolism, healing, and reflexes also speed up. This technique is geared towards Hoho battle and allows Kokkan to use Shunpo techniques he couldn’t before use. Despite the fact the armor only covers his legs, his whole body becomes faster, not just his legs, but he prefers to attack using swift kicks. The price for using this technique is that after it’s deactivated, Kokkan is left tired, exhausted, and experiences severe leg cramps. He must also consume a large amount of food afterwards to make up the large amount of calories his heightened speed eats.
    • Suisei no Michi: Sutāshawā (“Path of Mercury: Star Shower”): By increasing the speed in his arms, Kokkan can rapidly stab his enemy. He can use an unarmed version of this attack to deliver a hail of punches.
    • Suisei no Michi: Nagareboshi (“Path of Mercury: Shooting Star”): By gathering energy into the back of his boots, Kokkan can release a blast that propels him towards the enemy. The build up of kinetic energy allows him to deliver a powerful punch to the enemy.
    • Suisei no Michi: Sen-ten no Hoshi (“Path of Mercury: Thousand Point Star”): Kokkan moves so quickly, it appears as though he’s teleporting. By rapidly appearing and disappearing while slashing his enemy, Kokkan can deliver a thousand strikes in less than a minute.


  • Kasei no Tsuyo-sa (“Strength of Mars”): This technique manifests armor on Kokkan’s hands and arms. The armor stops at his elbow and light blue reiatsu trails from his wrists. This attack increases Kokkan’s strength from that of a Lieutenant to that of a Captain. As a side effect, Kokkan’s endurance, stamina, and durability also increase. This technique is geared towards Hakuda battle and allows Kokkan to use Taijutsu techniques he couldn’t use before. With this increased strength, even his small tanto is capable of cutting someone in half. Despite the fact the armor covers only his arms, this whole body becomes stronger, not just his arms but he prefers to attack using powerful punches. The price for using this technique is that after it’s deactivated, Kokkan is left weak, experiences severe arm cramps, and full body pains. The strain of the enhanced strength on his muscles makes him unable to move for quite some time.
    • Kasei no Tsuyo-sa: Inseki no Shōtotsu (“Strength of Mars: Meteor Strike”): Kokkan gathers strength and  energy in the palm of his hand before unleashing it on his opponent, delivering a punch strong enough to topple a skyscraper. If he is close to his opponent, he can jump and place his feet on the enemies chest before blasting himself away from them. This delivers a powerful blast that damages the enemy and knocks them back from the recoil. 
    • Kasei no Tsuyo-sa: Ryūsei-Gun (“Strength of Mars: Meteor Shower”): By using the enhanced strength in his legs, Kokkan launches himself into the sky. When he’s high enough, he falls back to the ground with his fist outstretched. The drop builds momentum and allows him to deliver a powerful punch to his opponent when he hits the ground.
    • Kasei no Tsuyo-sa: Kurētā (“Strength of Mars: Crater”):  By building power into his fists and slamming them into the ground. Kokkan sends a shockwave towards his opponent. This shockwave can either knock his enemy off their feet or create a large earthquake. A variation of this attack allows him to build the power in his hands before clapping them together. The resulting shockwave can shatter eardrums, create a powerful gust of wind, or if isolated, destroy things.


  • Mokusei no Kamo Shiremasen (“Might of Jupiter”): This technique manifests armor on Kokkan’s chest and back. This attack increases Kokkan’s reiatsu levels. As a side effect, Kokkan’s endurance greatly increases and can even cause the attacker (if they have lesser reiatsu) to be injured while Kokkan remains unharmed. This increase will automatically make those with lesser reiatsu fear Kokkan, become stunned in his presence, and increase his blades cutting power. This technique is mainly geared towards Kido battle and allows Kokkan to use spells he couldn’t use before. The price for using this technique is that after it’s deactivated, Kokkan cannot be in the presence of others until his levels are restored as he experiences reiatsu burnout and even the weakest of people’s reiryoku will overwhelm him and cause him pain. 
  • Meiōsei no Herumu (“Helm of Pluto”): This technique manifests a helmet over Kokkan’s head. The helmet has no holes for his eyes, ears, mouth, or nose and this attack increases Kokkan’s fives senses. As a side effect, Kokkan’s instincts, reflexes, balance, and perception are enhanced. Even though, his main four senses are instantly activated, Kokkan’s sense of touch has to be actively activated otherwise the wind itself would cause him pain. The price for using this technique is that after it’s deactivated, Kokkan’s senses are left dull or depending on how long he’s used this attack, they’re all shut off. 
    • Sight: Kokkan’s enhanced vision allows him to see with amazing clarity/detail, distance, and color. This gives him telescopic, microscopic, panoramic, electromagnetic, thermal, energy, aura, and night vision. This also allows him to predict his opponent’s moves by reading their body language. He can also see through most illusions and invisibility. This makes his eyes sensitive to bright light.
    • Hearing: Kokkan’s enhanced hearing allows him to hear with amazing clarity, distance, and even frequencies outside normal range. His ears can pick up every single sound, can decipher layer upon layer of differing sounds/conversations, locate the source of noise and pick up a sound from a distance. He can also function as a human lie detector. This makes his ears sensitive to loud noises.
    • Smell: Kokkan’s enhanced sense of smell allows him to detect specific persons, objects, substances or even places, locate their origin and track with nothing but his nose. He can even be able to detect lying, sicknesses or tumors by which hormones/smells the other person excretes. This makes him an excellent tracker but smells that are too strong can confuse his nose.
    • Taste: Kokkan’s enhanced tongue allows him to sense both harmful and beneficial things, as all basic tastes are classified as either aversive or appetitive, depending upon the effect the things they sense have on our bodies. He can even tell certain things about people if he tastes something the person they're describing ate/drank previously, such as gender, health, or emotional state. Intense flavors can taint his palate.
    • Meiōsei no Herumu: Gesshoku (“Helm of Pluto: Lunar Eclipse”): This technique enhances Kokkan’s sense of touch to the point that he can detect specific persons, objects, substances, or even places, locate their origin, and track them with nothing but the tip of his fingers. He can even detect the thinnest crack on anything that is invisible to the naked eye or sense vibrations through solid substances or liquids. He can even feel the changes in air-pressure but he also becomes sensitive to every touch as even the wind feels like knives on his skin.
    • Sixth Sense: Because of his heightened awareness, Kokkan has a “sixth sense” which allows him to feel when there is a threat, seconds before it happens, allowing him to dodge attacks effortlessly. The only downside is that he doesn’t know where the attack is coming from so it’s sometimes hard to determine what he’s defending himself against.


Bankai: Kagokami Ten'noyoroi (“God’s Divine Protection; Celestial Armor”). If he activates Bankai without doing Shikai first, the activation follows the same course as his Shikai. If he’s already in Shikai before activation, whatever armor he’s already manifests glows as does his tanto. The light then covers him completely and when it dissipates, he’s covered head to toe in his armor. It has the same white, bone-like appearance as his Shikai and energy spills from all the same places, only now the energy output from his back is larger and a halo of glowing stars hang behind his head. This gives him the appearance of an armored angel. He no longer has a tanto so all of his attacks are unarmed but with his strength and speed, his body is a weapon.

Bankai Special Ability:
Complete Armor Manifestation: Kokkan’s Bankai allows him to completely encase himself in his armor. In this form, he’s able to use all of his Shikai techniques but where he could only use one at a time before, he can use them all. This makes him a dangerous foe as he’s incredibly fast and strong with enhanced senses and a massive amount of reiatsu. His levels have now been increased past the level of Captain and into a territory Kokkan calls “Grandmaster Status”. He’s now so fast, his every movement creates an ‘echo’ and he’s now able to create afterimages when he moves. He’s so strong, a flick of his pinkie will knock a captain unconscious. His senses are so sharp, he can hear and see a fly several miles away. He doesn’t gain any new abilities but he can still use the same techniques as in Shikai, albeit they’re now stronger in power. All of the same weaknesses still apply, but with his power, the battle never lasts long enough for them to be exploited.

            Like his Shikai, his Bankai also has a large drawback. Because of the unnatural and immense increase of power his Bankai offers, he can only stay in this form for about 5 minutes before he experiences excruciating pain. To make matters worse, after he deactivates the armor, he falls into a coma until his body and soul recovers from the strain.

            Just like in Shikai, the stronger he makes himself naturally, the stronger his Bankai will become. It’s possible he’ll become so strong, he will become like a god.

Spirit- Kagokami has 2 different forms.

His first form is the one he takes whenever he leaves his Inner World. He takes the form of what a completely realized version of his Bankai. He appears wearing a suit of shiny bone-white armor. The only difference between his armor and Kokkan’s is that Kagokami doesn’t have white-blue energy flowing from his and instead wears a long white cape. He also carries a glowing version of his unreleased sword and its tanto form, something that even Kokkan cannot do.

    His second form is one exclusively seen by Kokkan as he takes this form inside his Inner World. This version of him is young, tall, and beautiful. He has long, white hair and a delicate, almost feminine face. He wears the typical vestments of a Catholic priest, including black robes and a white collar.

    Calm and delicate, Kagokami is a very regal individual even when he’s in his armor. He’s very respectful and demands respect in return. Despite this, he can be overconfident and condescending, not putting up with any foolishness. He takes his duties very seriously and will not allow anyone to stray from their path. He is also quite pious, judging the world as ‘Sinners’ and ‘Saints’. If you’re a Sinner, he will do everything in his power to give you repentance and sees their death as mercy.


            Inner World- Kagokami’s world is one of a blanket of snow. Pure white snow covers everything from the forest of trees all around her to the large cathedral that dominates the façade. The cathedral offers the only color against the starkness of the snow as the entire building is made of black obsidian. Tall sharp spires reach towards the sky and shiny black gargoyles rest within the folds of the buildings structure. Inside the cathedral are rows of pews, huge archways, vaulted ceilings, and an altar at the very front where Kagokami silently prays. Thousands of floating white candles lights the cathedral, also keeping it warm.

History- TBD


  • Kokkan and Kagokami’s Spirit Form represent one of the oldest dichotomies in history- Science vs. Religion. 
  • Kagokami’s Shikai abilities names are based from Greek/ Roman myth. “Path of Mercury” is from the messenger god, Mercury, and his winged sandals. The sandals are said to allow the wearer to travel long distances quickly. “Strength of Mars” is derived from the god of war, Mars and his immense strength in battle. “Might of Jupiter” is a play on the Supreme God’s manifestation of thunder and lightning. Lightning is not only an element capable of generating energy (like reiatsu), but is said to be the element of life and soul. “Helm of Pluto” comes from the god of death’s helm and its ability to turn the wearer invisible. Because of this attacks ability to increase Kokkan’s senses to god-like levels, no one and nothing is hidden from him.
  • Although to the world (and to Kokkan himself), Kokkan is Byakuya’s son, he’s actually not. Before he became the Captain-Commander, Byakuya and Rukia suddenly left the Seireitei and didn’t return until years later. Mysteriously, they had a child with them and Byakuya claimed he’d fathered a child while away and the mother had died. The truth is, Rukia is his biological mother and Byakuya was concerned he wouldn’t have anyone to carry on the Kuchiki name so he claimed the child as his own. Some time later, Byakuya got married and had a child. He tends to treat his biological son more strictly than Kokkan which has caused resentment between the two. It is unknown who Kokkan’s real father is and Rukia won’t speak of it but most people have a pretty clear idea of who it might have been. Rukia and Kokkan have a very good relationship.
  • Kagokami’s name and attacks have double meaning as each can be interpreted as spiritual or scientific as their names are either the name of a god or the name of a planet. This is later emphasized by his attacks being named after celestial events.
  • As Kokkan grows in strength, his armor morphs little by little. At its final stage, his armor will look like something close to Genos armor in OnePunch-Man. 
  • Kokkan’s lieutenant, Kana Shiori, has a Zanpakuto named Hasaieko. It has the ability to absorb energy-based attacks and using the tuning fork shape of the weapon, can create powerful and destructive vibrations that get stronger the stronger the original attack is. These vibrations are quite powerful at their strongest, able to destroy buildings, break weapons, and obliterate opponents.




11th Division Captain- Kenpachi Mangala by AngelicHeresy
11th Division Captain- Kenpachi Mangala
Originally from the photo I posted months ago about my version of the Gotei 13 from Bleach. (…)
After a lot of inquiries about the characters, I decided to just give them full profiles, which led to make giving each of them their own photo. I wanted it to be them in action so you can get an idea of who they are and what their powers are like. Each one of my Gotei members is based off of one of the current Bleach characters in some way. In the case of Kartikeya, he's a combination of Tousen, a foil to Kenpachi Zaraki, and Shuhei.

Since conception, Kenpachi Mangala has remained the same and hasn't changed since the first photo. Confession time, after I came up with the idea for his lieutenant, I thought about switching their powers but I had already drawn this and I really liked it so I pushed that out of my mind. I based his armor partly on historic Indian armor but also on henna designs. 

Name- Kartikeya Mangala
Name Meaning- “God of War”; “Auspicious”
Title- Kenpachi
Race- Soul
Age- Appears to be in his late 30s
Birthday- February 18
Gender- Male
Height- 5’7”
Weight- 150 lbs.
Hair- Black
Eyes- Brown
Skin- Brown/ Tan
Orientation- Heterosexual

Gotei 13, Soul Society, The Kenbukido
Profession- Shinigami
Position- Captain of the 11th Division, 12th Kenpachi
Previous Position- Lieutenant of the 11th Division
Division- 11th Division
Division Color- Lavender
Partner- Kazuko Sumiyoshi
Previous Partner- Kumicho Yamaguchi
Base of Operations- Seireitei, Soul Society


Appearance- Kartikeya is a dark skinned Indian man with curly black hair, brown eyes, and a lean but very muscular body. He wears the standard uniform of a Shinigami, including a Captain’s haori with small modifications. His hakama pants are shorter than usual, stopping right above his ankles, he wears a patterned dark orange scarf wrapped around his waist (over his haori) and instead of geta, he wears gold pointed toe slippers. He’s always seen wearing a purple turban which allows a few of his curls to escape. His hands and feet are covered in rust colored henna and he wears a red bindi at the center of his forehead. He has a beard and mustache, big black plugs stretching both ears, and a gold chain connecting from a ring piercing his left nostril that hooks to a ring piercing his left earlobe. He has a hairy chest which can partially be seen underneath his kimono and he rims his eyes with black kohl.


Personality- Kartikeya is a proclaimed lover of peace, hating conflict and believing painful battles should be ended as quickly as possible; a man who will always try to talk his way out of battles. He has shown a great distaste for fighting and dislikes taking the life of innocent people. This non-violent philosophy conflicts heavily with his role as the current Kenpachi and many of his subordinates judge him for this philosophy, but that’s only those who have never seen him in battle. Despite his reticence to engage in battle, Kartikeya is a powerful and fierce fighter if he is forced to do battle. He maintains a level of honor and integrity when engaging in battle and he always maintains a veil of respect for his opponent, always giving them the option to forfeit and live before killing them. He abhors fighting and will generally go through days of repentance after battle.
            Kartikeya is a very spiritual man, seeing every encounter as fate, believing heavily in Karma, and frequently praying to the Gods and meditating. This is how he’s always able to keep himself always calm and controlled. Kartikeya especially prays to Kali, goddess of death, as he sees death (especially on the battlefield) as the ultimate end.
            Kartikeya is not always such the pacifist though. The reason he meditates so much and abstains from battle is that he has a dark, violent side that he’s constantly suppressing and fighting brings this side out of him. Despite being a gentle person, he is cold, ruthless and calculating when fighting. Once he is done fighting, however, he reverts to his gentle self after hours of meditation; days, if he killed them.


Powers & Abilities

Master Swordsman: Though he has a personal philosophy that questions the need for violence, Kartikeya’s personal specialty is swordplay, particularly his mastery n the art of Kendo. He is said to be a master of all the countless styles of swordsmanship that exist in the world, and his skill level in swordsmanship is far superior to anyone else in the Soul Society. His skill is so masterful, he can strike multiple times with changes of attack type (from slash to pierce) without any difficulty.

Shunpo Expert: Kartikeya is fast enough to be able to sneak up behind his opponent before they’ve realized it. Kartikeya is able to cut off his enemies arm before they feel any pain, and obliterate the arm with a mid-level Kido spell before it hits the ground, which is a testament to his speed.

Kido Expert: Even though he hardly ever uses it, Kartikeya has been shown using high-level Kido spells without incantation. He usually only uses healing spells to heal himself during battle.

Hakudo Master: While preferring to use his blade in battle, Kartikeya has proven several times to be very dangerous while barehanded, using swift and powerful kicks to easily overpower and throw around other skilled fighters. Much of his skill in Hakudo is geared towards precise strikes that can instantly incapacitate the enemy.

Great Spiritual Power: As the captain of the 11th Division of the Gotei 13, Kartikeya boasts a great amount of spiritual energy. His skill in the use of his spiritual power is evident in his ability to maintain his Shikai (which is solely reliant on Reiatsu) for long periods of time. His Reiatsu is orange.

Enhanced Strength: Despite having a leaner frame, Kartikeya is strong enough to stop opponents of massive size with a finger. His strength grants him the ability to fight back his opponent's attacks with a single arm or hold back a Bankai level blade with one hand.

Enhanced Speed: Kartikeya has demonstrated tremendous speed and reflexes in battle. Even when caught by surprise from an enemy's attack, he can react in time to skillfully dodge or counter the assault. Offensively, he can keep up a quick and rapid assault which forces most opponents on the defense, as he leaves no openings in his attacks.

Enhanced Agility: While normally calm and collected, Kartikeya is an immensely agile fighter. In battle, he can effectively use the battlefield to his advantage, flipping and jumping from wall to wall to keep his opponents unsure of his attack patterns. Offensively, his agility grants him great balance and dexterity in battle, attacking his opponent from various angles with great accuracy and force.

Enhanced Durability: While not the most imposing in appearance, Kartikeya has received considerable physical training and is well-conditioned for battle. He can take large amounts of punishment.



Vajra (“Diamond; Thunderbolt”): In its sealed state, it resembles a firangi with a golden hilt and diamond-shaped guard.

Shikai: Its Shikai command is Rip Them to Pieces and Pray for Their Sins (“Tukade Karane Ke Lie Unhen Cheer Aur Apane Paapon Ke Lie Praarthana”). Vajra glows brightly and as the light vanishes, Vajra has been transformed into a different kind of sword. The hilt of Vajra is now an actual Vajra with the blade of a talwar. The hilt is made of bronze while the blade looks almost crystalline.

Shikai Special Ability:

            Sword Duplication: Kartikeya can split Vajra into 2 identical swords. They are both real and capable of combat.

            Reiatsu Arm Generation: Vajra allows Kartikeya to summon 2 extra sets of arms made out of reiatsu (That’s 4 new arms altogether). These arms are capable of creating weapons out of reiatsu and their attacks are very much real. This coupled with his swordsmanship makes him a very capable fighter. The arms can appear wherever he chooses them to be but generally, he can only make them appear in his line of sight. Also, the further he manifests them from his body, the harder it is for him to maintain them. Even though this power is useful, maintaining the arms and allowing them to be solid takes a lot of control so long term use of this power can be draining.

    ·         Sword Summoning: Each of his reiatsu arms can summon an unreleased version of Vajra. This added firepower makes Kartikeya very powerful as he now has six swords to fight with. The power behind these swords are only as strong as the amount of control and energy he puts into them so when he’s weak, the arms will be practically intangible. But because the arms are energy, he can make them intangible at will, allowing him to will his sword to pass through his enemies flesh but cut their insides or will them to cut an armored enemy without cutting their armor.

     ·         Prakaash Kee Chamak (“Flash of Lightning”): Kartikeya stores energy in his fists as his reiatsu arm appear around him, fists balled. As Kartikeya punches his enemy, his reiatsu arms punch as well, creating a rapid attack of punches. He can do a variation of this attack using sword slashes instead of punches.

    ·         Bijalee (“Bolt of Lightning”): Allows Kartikeya to summon bolts of lightning from his reiatsu arms. The lightning only comes from the arms but he cannot summon it from his own hands.



Indra Ka Vajra: Bhaudhara (“Indra’s Thunderbolt: Bhaudhara”): All of the arms slam their fists together, creating electricity around them. The reiatsu arms begin to grow golden armor that covers them completely while armor covers Kartikeya’s arms up to the elbows. Vajra (the sword) is now a permanently dual wielded weapon that Kartikeya wields in his real hands and they’re now a lot bigger. Another set of armored arms appear, but as they move, they begin spawning more sets of arms. In this form, Kartikeya has 14 arms to fight with (including his own) and 4 of these arms are bigger than the others and float behind him. The larger set of arms can summon spears of lightning and the 8 other arms can summon 8 swords in their Shikai form that he can use to fight as well. The arms are attached to a wheel-like device that floats behind Kartikeya’s back. Armor also appears over his shoulders.
            Behind him hovers a bronze drum-like wheel with 8 drums, each containing a mitsudomoe on them. The 4 at the cardinal points are slightly larger while the other 4 are a little smaller. Storm clouds move in, covering the area in darkness and storms.

Bankai Special Ability: In Bankai, Kartikeya can still use all of his new arms but now they are solid. This makes maintaining his power a lot easier as now he only needs to use his reiatsu for attacks and not the arms themselves.

    Lightning Creation:

    ·         Bijalee: Indra Ke Teer (“Lightning Bolt: Indra’s Arrow”): By absorbing lightning from the sky, Indra Ka Vajra: Bhaudhar’s 4 larger arms can create javelins of lighning. These javelins can be thrown and when they make contact with the enemy both harms threw through electrocution but also (if they survive) leave them in a state of paralysis.

    ·         Bijalee: Indra Ke Huk (“Lightning Bolt: Indra’s Hook”): A more advanced version of Prakaash Kee Chamak, this attack covers all of his fists in lightning and strengthens the power of his punches, adding lightning to them.

    ·         Bijalee: Indra Ke Svarn Rath (“Lightning Bolt: Indra’s Golden Chariot”): Allows Kartikeya to summon large balls of lightning that he can throw at his enemy.

    ·         Bijalee: Svarg Rosh (“Lightning Bolt: Heaven’s Fury”): A more advanced version of Bijalee, this attack allows all of the arms to shoot bolts of lightning from them. These bolts are extremely hot and extremely powerful. Because one comes from each hand, Kartikeya can attack a variety of enemies at once.

                                    o        Bijalee : Indra Ka Shuddh (“Lightning Bolt: Indra’s Net”): Kartikeya’s strongest attack. Each hand fires a bolt of lightning towards the sky. After a second, enormous bolt of lightning fall from the sky, attacking and destroying everything around him, whether they are friend or foe. This lightning is so powerful, it has the ability to completely obliterate anything it hits. Despite its power, these bolts are very hard for Kartikeya to control so they can even hurt him.



    Spirit- Vajra is quite the sight to behold. Standing at 9 feet tall, this large, muscular, golden skinned woman is quite the figure. Unlike the spirit, Apophis, whose golden skin looks like skin, Vajra’s skin is shiny and metallic like a statue. She has four muscular arms and 3 heads, each sporting the same snarling expression, fanged white teeth, and large bronze disc earrings. They each speak at the same time, making Vajra’s voice imposing and booming. On her head, she wears a traditional bronze and jeweled Tibetan crown and a red tilaka on her forehead. She wears a dark crimson bandeau and matching short pants with a loincloth attached. Bronze and colored stone beads dangle from her neck and the ornate bronze and jeweled belt around her waist. Bronze bangles jangle on her wrists, ankles, and forearms and instead of feet, she has another pair of hands. Her dark red eyes glow and she’s able to summon 4 of her Shikai swords, able to feet using her hands and feet-hands.
            Unlike her master, Vajra is very hot-tempered, confrontational, and hostile. When she gets angry, smoke issues from her mouth and thunder rolls. She loves battle, seeing everything as a fight. Because of this, she will take nearly anything anyone says to her as an insult and if she’s insulted, she will fight. When in battle if she thinks an opponent is stronger than her, she will fight until she is proven the strongest and if they’re weaker, she will berate them as she kills them. Vajra and Kartikeya have a very contemptuous relationship as she sees Kartikeya as being weak because he hates to fight. Kartikeya on the other hand hopes that his philosophies will rub off on Vajra.


            Inner World- Vajra’s world is as vast as she is. She resides in an enormous golden ancient Hindu temple. Huge golden elephant statues frame the staircase which leads to it. Lush, green jungle surrounds the temple but despite these ideal conditions, the sky is dark. Thunder can be heard intermittedly and lightning ignites the sky. Huge sconces are set around the temple containing blue fire and a heady perfume permeates the air. Peacocks leisurely walk in and out of the temples enormous gold and jade archways and a giant rainbow circles the entire temple.
            At the top of the long stairs, there lies a huge courtyard and in the middle of the courtyard is a raised platform. Vajra sits on the platform waiting patiently. In order for Kartikeya to hold an audience with Vajra, he must first fight and win a battle with her. She gives him the option to use a wide array of weapons including a bow, net, hook, mace, javelin, discus, or spear but never a sword. If victory is obtained, she will answer all questions honestly and will give sound advice.


History- TBD



  • Even though Vajra’s Bankai name is based on the Hindu god of lightning and war, Kartikeya is also named after another Hindu war god. 
  • Kartikeya is loosely based on Captain Nemo of League of Extraordinary Gentlemen. 
  • Despite being the best swordsman in all of the Soul Society, Kartikeya is actually a pacifist. He abhors fighting and will generally go through days of repentance after battle. 
  • The previous Kenpachi, Kumicho Yamaguchi, started a division within her squad called The Kenbukido (“Art of the Dancing Sword”). They are the main military force, trained to be the Generals in times of war and using their impressive strength and skills with a sword, they are tasked with carrying out large scale ambushes and coordinated attacks. They are different from the Onmitsukido in that they operate very publicly.
  • Since Kenpachi Zaraki, there have been 3 other Kenpachis. After his death, Yachiru Kusajishi took over. As her position was only meant to be on a temporary basis, Captain Commander Kuchiki appointed Ichigo Kurosaki as the next Kenpachi. When Kumicho Yamaguchi challenged him, Ichigo forfeited as he began to find his life of battle weary and Kumicho became the next Kenpachi until Kartikeya defeated her.
  • Kartikeya’s lieutenant, Kazuko Sumiyoshi, has a Zanpakuto which summons 10 swords of legend, using a ring on his finger and each sword possesses a different ability.





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Ciano Von Jo
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AdrenalineRush1996 Featured By Owner Jun 10, 2016
Happy birthday.
AngelicHeresy Featured By Owner Jun 14, 2016  Hobbyist General Artist
Omg, thank you so much!
RobotCatArt Featured By Owner Jan 18, 2016  Hobbyist Digital Artist
2015-1024-ChibiNekoSticker by RobotCatArt  
AngelicHeresy Featured By Owner Jan 19, 2016  Hobbyist General Artist
No prob. Keep up the good work!
iamnater1225 Featured By Owner Oct 9, 2015
Is there anyone you know who's great with making OCs of the Legend of Korra?
AngelicHeresy Featured By Owner Oct 11, 2015  Hobbyist General Artist
None that I know of immediately but I'm sure you can find a ton of good ones but searching for them
shadowlord19 Featured By Owner Jun 11, 2015  Hobbyist Digital Artist
Happy Birthday.
AngelicHeresy Featured By Owner Jun 12, 2015  Hobbyist General Artist
Thank you!....But how did you know?
B-FT-OP-PROJECT Featured By Owner Jan 1, 2015  Hobbyist Digital Artist
thks for the watch :)
AngelicHeresy Featured By Owner Jan 1, 2015  Hobbyist General Artist
No problemo. Great work.
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